Dungeon Sprint DCSS version 0.31-a0-875-g02e7d12df6 (webtiles) character file. Game seed: 11454431210087421571 0 AiryTheDragon the Chiller (level 1, -2/13 HPs) Began as a Demonspawn Ice Elementalist on Oct 12, 2023. Slain by Ijyb ... wielding a +3 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:00 (15 turns). AiryTheDragon the Chiller (DsIE) Turns: 15, Time: 00:01:01 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, hasted and slowed A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic d - a potion of heal wounds Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Ijyb is lightly wounded. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 dagger, wearing a +0 leather armour and carrying a wand of light (lightly wounded) You freeze Ijyb. Ijyb is lightly wounded. Ijyb screams, "You nasty! Big nasty!" Ijyb hits you with a +3 dagger. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 dagger, wearing a +0 leather armour and carrying a wand of light (lightly wounded) You freeze Ijyb. Ijyb is moderately wounded. Ijyb grins evilly. Ijyb hits you with a +3 dagger. You feel better. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. The bolt of light hits you! You are confused. Ouch! That really hurt! You bump into the stone wall. You feel a strong urge to attack something. Ijyb hits you but does no damage. You bump into the stone wall. You bump into the rock wall. You feel your anger nearly subside. Ijyb hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door here. You feel less confused. Ijyb hits you with a +3 dagger. You die... ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | AiryTheDragon the Demonspawn Ice Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 15 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 3 Use: Potion || 3 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts