Dungeon Crawl Stone Soup version 0.27-a0-592-g0306a34022 (webtiles) character file. Game seed: 12590400481142524038 3306 Ajencis the Summoner (level 10, -5/77 HPs) Began as a Barachi Ice Elementalist on Mar 10, 2021. Was a Believer of Sif Muna. Slain by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 9 of the Dungeon. The game lasted 00:17:28 (9170 turns). Ajencis the Summoner (Barachi Ice Elementalist) Turns: 9170, Time: 00:17:30 Health: -5/77 AC: 5 Str: 9 (10) XL: 10 Next: 1% Magic: 12/18 EV: 14 Int: 30 God: Sif Muna [**....] Gold: 467 SH: 0 Dex: 13 Spells: 5/20 levels left rFire . . . SeeInvis . d - +3 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn h - +6 ring of intelligence MPRegen 0.16/turn l - +6 ring of intelligence @: frozen ramparts, slow A: +LOS, amphibious, thin metallic scales 1, deterioration 1, strong-willed 1, slowness 1, strong legs 1 a: Hop, Renounce Religion, Channel Magic You were on level 9 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 467 gold pieces. Inventory: Hand Weapons d - a +3 dagger of holy wrath (weapon) Missiles w - a curare-tipped dart Armour a - a +1 robe (worn) Jewellery h - a +6 ring of intelligence (right hand) l - a +6 ring of intelligence (left hand) q - a ring of fire r - a +4 ring of protection v - a ring of poison resistance Wands t - a wand of digging (12) Scrolls e - 2 scrolls of amnesia f - 6 scrolls of teleportation g - 4 scrolls of fog k - 2 scrolls of blinking x - 4 scrolls of identify y - 2 scrolls of enchant weapon Potions b - 4 potions of mutation c - 3 potions of magic i - 2 potions of curing {unknown} j - 2 potions of attraction m - 2 potions of cancellation {unknown} n - a potion of brilliance {unknown} o - 4 potions of degeneration {unknown} p - a potion of ambrosia {unknown} s - a potion of lignification {unknown} Skills: + Level 6.3 Fighting + Level 6.4 Dodging - Level 1.7 Stealth + Level 5.8 Spellcasting + Level 2.8 Conjurations + Level 0.4 Hexes * Level 8.9 Summonings + Level 8.5 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Frozen Ramparts Ice 100% 1d12 1% 3 c - Summon Ice Beast Ice/Summ 57% N/A 1% 4 d - Hailstorm Conj/Ice 42% 3d10 5% 4 e - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d11 1% 1 Magic Dart Conj 100% 1d8 1% 1 Ozocubu's Armour Ice 56% N/A 1% 3 Searing Ray Conj 50% 3d5 2% 2 Dazzling Flash Conj/Hex 36% N/A 9% 3 Confusing Touch Hex 11% N/A 14% 3 Gell's Gravitas Tloc 4% N/A 16% 3 Metabolic Englaciation Hex/Ice 17% N/A 24% 5 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Petrify Tmut/Erth 8% N/A 47% 4 Yara's Violent Unravell Hex/Tmut 5% 3d4 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 = Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You are amphibious. You cover ground slowly. You can hop short distances. You are partially covered in thin metallic scales. (AC +2) Your body sometimes deteriorates upon taking damage. You are strong-willed. (Will+) Message History x - 4 scrolls of identify (gained 1) You see here 9 poisoned darts. You open the door. There is an open door here. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! Something shouts, "Scamper away, thou bootless dizzy-eyed serf!" A shadow imp comes into view. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the two-headed ogre. You hit the two-headed ogre. The two-headed ogre is lightly wounded. The shadow imp resists. The wall freezes the shadow imp. The wall freezes the two-headed ogre! The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club. You barely miss the two-headed ogre. The two-headed ogre is moderately wounded. Your ice beast hits the two-headed ogre but does no damage. The shadow imp resists. The wall freezes the shadow imp. You hit the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre! The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! Your ice beast barely misses the two-headed ogre. The shadow imp hits you but does no damage. You completely miss the shadow imp. The shadow imp is lightly wounded. The wall freezes the two-headed ogre! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... #.# ##.# #.# #..# #.####.###### #........>... #............ ####+########......<..... ......................... .......5Y......#####..... .......O@......#...#..... ......###......'...#..... .... #......#...#.##+# .. #......#.(.#.# ###....#...#.+ #)...##)##.# .. #.....)....# .... #..........# ......###(#......# You could see a two-headed ogre (ally target), a shadow imp and a friendly ice beast (summoned). Vanquished Creatures Harold (D:8) An ice beast (D:8) 4 ogres 2 centaurs 2 kobold brigands 4 bullfrogs A scorpion (D:7) 9 killer bees (D:7) A howler monkey (D:4) 6 hounds 2 centaur skeletons 2 orc priests Jessica (D:5) An iguana (D:6) 7 orc wizards 3 worker ants A worker ant zombie (D:7) 8 adders 2 shadow imps A white imp (D:7) 2 ufetubi An ooze (D:3) 2 adder skeletons 6 dart slugs 7 leopard geckos 23 orcs 3 ball pythons 4 bat skeletons (D:4) 3 bat zombies (D:4) 6 giant cockroaches 9 goblins 6 hobgoblins 15 jackals 8 kobolds 3 quokkas (D:3) 6 bats 7 frilled lizards A quokka skeleton (D:5) A quokka zombie (D:7) 5 rats 177 creatures vanquished. Vanquished Creatures (collateral kills) Edmund (D:6) An ice beast (D:5) An ogre (D:5) A vampire bat (D:4) An adder (D:8) An ufetubus (D:6) An orc (D:8) A giant cockroach (D:8) 8 creatures vanquished. Grand Total: 185 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ajencis the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Reached skill level 5 in Ice Magic 217 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 438 | D:1 | Reached skill level 1 in Fighting 618 | D:1 | Reached XP level 3. HP: 24/26 MP: 3/6 647 | D:1 | Learned a level 3 spell: Frozen Ramparts 1694 | D:2 | Reached XP level 4. HP: 28/32 MP: 3/8 1702 | D:2 | Learned a level 4 spell: Summon Ice Beast 1841 | D:2 | Found an ornate altar of the Wu Jian Council. 2637 | D:3 | Reached skill level 1 in Summonings 2858 | D:3 | Reached XP level 5. HP: 19/38 MP: 5/9 2926 | D:3 | Found a shimmering blue altar of Sif Muna. 2933 | D:3 | Became a worshipper of Sif Muna the Loreminder 3336 | D:4 | Found Syd Zoge's Jewellery Emporium. 3350 | D:4 | Reached XP level 6. HP: 43/46 MP: 6/10 3650 | D:4 | Found a burning altar of Makhleb. 3661 | D:4 | Found a glowing silver altar of Zin. 3661 | D:4 | Noticed an angel 3661 | D:4 | Noticed an Executioner 3699 | D:4 | Found a staircase to the Ecumenical Temple. 3729 | Temple | Entered the Ecumenical Temple 3834 | D:4 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [potion of mutation] 3834 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 3834 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 3956 | D:4 | Reached * piety under Sif Muna 3960 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4103 | D:5 | Entered Level 5 of the Dungeon 4412 | D:5 | Reached XP level 7. HP: 52/52 MP: 4/12 4875 | D:5 | Noticed Jessica 4888 | D:5 | Killed Jessica 4889 | D:5 | Found a shimmering blue altar of Sif Muna. 5201 | D:6 | Noticed Edmund 5214 | D:6 | Killed Edmund 5441 | D:6 | Reached skill level 5 in Summonings 5769 | D:6 | Reached XP level 8. HP: 60/60 MP: 14/14 6174 | D:6 | Found a hazy altar of Hepliaklqana. 6174 | D:6 | Found a stormy altar of Qazlal. 6773 | D:7 | Reached skill level 5 in Dodging 6963 | D:7 | Reached skill level 5 in Fighting 7138 | D:7 | Reached ** piety under Sif Muna 7247 | D:7 | Reached XP level 9. HP: 39/68 MP: 13/16 7482 | D:7 | Reached skill level 5 in Spellcasting 7510 | D:7 | Learned a level 4 spell: Hailstorm 7749 | D:7 | Reached skill level 1 in Conjurations 8003 | D:8 | Noticed Harold 8027 | D:8 | Killed Harold 8707 | D:8 | Learned a level 4 spell: Fulminant Prism 8731 | D:8 | Found a blossoming altar of Fedhas. 9072 | D:9 | Reached XP level 10. HP: 64/77 MP: 15/18 9162 | D:9 | Noticed a two-headed ogre 9170 | D:9 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, minmay_stone_trees_small D:2: layout_loops_ring, overflow_temple_1_default D:3: layout_basic, lemuel_doored_altar D:4: layout_rooms, grunt_temple_overflow_order_and_chaos_2, kennysheep_vampire_church, temple_statues, serial_shops, shop D:5: layout_rooms, tgw_sif D:6: layout_basic, gammafunk_temple_overflow_pools, st_stairs_13, kennysheep_generic_room_14, uniq_edmund D:7: layout_gridville D:8: layout_rooms, overflow_temple_1_default, minmay_misc_feat_four_crosses, uniq_harold D:9: layout_irregular_city, lair_entry_dummy, minmay_orc_entry_temple_small, enter_bailey_1, kennysheep_generic_room_12 Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ice Magic | 5 6 7 8 | 8.5 Fighting | 1 2 3 4 5 6 | 6.3 Dodging | 3 4 5 6 | 6.4 Summonings | 1 2 3 5 7 8 | 8.9 Spellcasting | 3 4 5 | 5.8 Conjurations | 2 | 2.8 Stealth | | 1.7 Hexes | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Dagger | 39 | 152 | 210 | 10 || 411 Cast: Freeze | 35 | | | || 35 Frozen Ramparts | 2 | 17 | 33 | 1 || 53 Summon Ice Beast | | 2 | 7 | 1 || 10 Use: Scroll | | 10 | | 3 || 13 Potion | | 1 | | || 1 Stab: Sleeping | 3 | 2 | 2 | || 7 Armor: Robe | 12 | 42 | 32 | 3 || 89 Dodge: Dodged | 34 | 132 | 164 | 8 || 338 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10113 | 9850 | 263 | 0 | 8272 | 10 | 1011.3 | Dungeon | 9997 | 9734 | 263 | 0 | 8187 | 9 | 1110.8 | Temple | 116 | 116 | 0 | 0 | 85 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1888 daAuts D:7: 1439 daAuts D:1: 1332 daAuts D:3: 1284 daAuts D:8: 1121 daAuts D:2: 1042 daAuts D:5: 984 daAuts D:4: 778 daAuts D:9: 127 daAuts Temple: 116 daAuts