Seeded DCSS version 0.27-a0-650-g8dd3ea4f36 (webtiles) character file. Game seed: 11134652664316618612 (custom seed) 64 Ajencis the Chiller (level 4, -4/32 HPs) Began as a Barachi Ice Elementalist on Mar 15, 2021. Was an Initiate of Sif Muna. Slain by Terence ... wielding a +1 antimagic flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1184 turns). Ajencis the Chiller (Barachi Ice Elementalist) Turns: 1184, Time: 00:02:58 Health: -4/32 AC: 4 Str: 10 XL: 4 Next: 12% Magic: 0/8 EV: 12 Int: 22 God: Sif Muna [......] Gold: 78 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn i - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: frozen ramparts, very slightly contaminated, slow A: +LOS, amphibious, slowness 1, strong legs 1 a: Hop, Renounce Religion You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +1 pair of boots (worn) Jewellery i - a +6 ring of intelligence (right hand) o - a ring of resist corrosion Scrolls b - a scroll of teleportation {unknown} f - a scroll of identify {unknown} j - a scroll of blinking {unknown} l - a scroll of fear {unknown} Potions c - a potion of mutation {unknown} d - a potion of might {unknown} e - a potion of haste {unknown} g - a potion of heal wounds {unknown} k - a potion of berserk rage {unknown} m - a potion of brilliance {unknown} n - a potion of flight {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 5.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 54% 1d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 27% N/A 3% 3 Hailstorm Conj/Ice 15% 3d5 38% 4 Summon Ice Beast Ice/Summ 15% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Sif Muna Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You are amphibious. You cover ground slowly. You can hop short distances. Message History The walls around you are covered in ice. The adder hisses angrily. The wall freezes the adder. The adder seems to slow down. You hit the adder. The adder is moderately wounded. The wall freezes the adder. The adder seems to slow down. The adder closely misses you. You hit the adder but do no damage. The adder is moderately wounded. The wall freezes the adder. The adder closely misses you. You hit the adder. You kill the adder! Sif Muna accepts your kill. You have reached level 4! You feel stronger. The frozen ramparts melt away as you move. Terence the Incautious comes into view. He is wielding a +1 antimagic flail and wearing a +1 ring mail of fire resistance. Terence shouts! Terence hits you with a +1 antimagic flail! You feel your power leaking away. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence. Terence hits you with a +1 antimagic flail! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is lightly wounded. The wall freezes Terence. Terence hits you with a +1 antimagic flail! You die... ### ..# #.# .#.#####.#####.#### .........@......... #@#####..... .#####..........# .................. ............#.#### #.#######...# #........# #.###....#.# #.##.....#.# #......# ......?..#.# ##.###### You could see Terence. Vanquished Creatures Natasha (D:2) An adder (D:2) An ooze (D:2) A leopard gecko (D:2) 3 giant cockroaches (D:1) 4 goblins A hobgoblin (D:1) 3 kobolds A ball python (D:1) 6 bats 3 frilled lizards 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ajencis the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Reached skill level 5 in Ice Magic 209 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 801 | D:2 | Reached XP level 3. HP: 22/25 MP: 1/6 808 | D:2 | Found a radiant altar of Vehumet. 808 | D:2 | Found a stormy altar of Qazlal. 809 | D:2 | Found a shimmering blue altar of Sif Muna. 815 | D:2 | Became a worshipper of Sif Muna the Loreminder 824 | D:2 | Learned a level 3 spell: Frozen Ramparts 850 | D:2 | Noticed Natasha 854 | D:2 | Killed Natasha 855 | D:2 | Reached skill level 1 in Fighting 855 | D:2 | Reached skill level 1 in Armour 1124 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/8 1181 | D:2 | Noticed Terence 1184 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, hangedman_decor_growths D:2: layout_basic, gammafunk_temple_overflow_claw, nrook_campfire, minmay_pentomino_u2, uniq_robin, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.6 Fighting | 1 | 1.2 Armour | 1 | 1.2 Dodging | | 2.7 Stealth | | 1.7 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 1 || 7 Cast: Freeze | 28 | || 28 Frozen Ramparts | 3 | 1 || 4 Armor: Robe | 12 | || 12 Dodge: Dodged | 30 | 1 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1322 | 1304 | 18 | 10 | 903 | 2 | 661.0 | Dungeon | 1322 | 1304 | 18 | 10 | 903 | 2 | 661.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 868 daAuts D:2: 454 daAuts