Ajencis Level 1 of the Dungeon (3, 2, D:1) a +0 robe (4, 9, D:1) a +0 hand axe (16, -2, D:1) 19 stones (16, 28, D:1) a +0 spear (45, 40, D:1) a staff of death (54, 4, D:1) 23 stones Level 2 of the Dungeon (6, -36, D:2) a +0 mace (21, -39, D:2) a +0 short sword (23, -24, D:2) a book of Cantrips (36, -36, D:2) a +0 hunting sling (41, -34, D:2) a +0 spear (42, -37, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -2, D:3) a +0 morningstar (22, -1, D:3) a +0 helmet (26, -2, D:3) a +0 short sword a +0 club a +0 ring mail (27, -3, D:3) a +0 dagger a +0 scale mail (28, -2, D:3) a +0 dagger (53, 11, D:3) a +0 robe Level 4 of the Dungeon [Shop] Anajetig's Antique Weapon Boutique a +2 halberd of venom (470 gold) a +1 spear of freezing (347 gold) a +0 flail (98 gold) a +0 short sword (84 gold) a +0 dagger (56 gold) a +0 club (28 gold) a +0 long sword (98 gold) a +0 flail (98 gold) a +0 long sword of protection (173 gold) a +0 vorpal flail (201 gold) a +0 trident (98 gold) a +1 hand crossbow of freezing (372 gold) a +0 club (28 gold) [Shop] Huubug's Weapon Shoppe the +6 broad axe "Nuqool" {flame, Int+4} (526 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +0 dagger (20 gold) a +0 club (10 gold) a +0 short sword (30 gold) 18 sling bullets (90 gold) a +0 flail (35 gold) a +5 vorpal glaive (367 gold) a +1 vorpal flail (122 gold) 19 sling bullets (95 gold) a +0 war axe (35 gold) a +0 club (10 gold) a +0 rapier (40 gold) a +0 glaive (65 gold) a +0 dagger (20 gold) [Shop] Zewkati's Antique Weapon Shop a +3 broad axe of electrocution (729 gold) a +0 quarterstaff of distortion (324 gold) a +0 quarterstaff (108 gold) a +0 trident (94 gold) the +8 autumn katana {vorpal, Clar} (1787 gold) It inflicts extra damage upon your enemies. It protects you against confusion. a +0 mace (81 gold) a +0 hunting sling (40 gold) a +1 vorpal battleaxe (450 gold) [Shop] Asiga's General Store a +0 trident (42 gold) a scroll of fog (24 gold) a +0 hunting sling (18 gold) a +0 leather armour (24 gold) a scroll of magic mapping (42 gold) the +1 robe of Lolonlett {Dex+2 Slay+2} (303 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 rapier (48 gold) a tin of tremorstones (2/2) (480 gold) a staff of cold (300 gold) the +0 leather armour of the Boiling Point {rF+ rC+} (276 gold) It protects you from fire. It protects you from cold. a staff of air (300 gold) 13 arrows (31 gold) 14 stones (16 gold) [Shop] Qouwiwui's Antique Weapon Shoppe a +0 mace (72 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (2020 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. When it strikes, its spirit leaps out and fights alongside the wielder. It affects your AC (+5). a +0 shortbow (72 gold) a +1 shortbow of flaming (297 gold) a +0 quarterstaff (96 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) a +0 club (24 gold) a +0 hand axe (72 gold) a +0 hunting sling (36 gold) a +0 dire flail (96 gold) a +0 dagger (48 gold) (0, 0, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 leather armour (0, 1, D:4) a +0 dagger (0, 35, D:4) 13 stones (6, -1, D:4) 8 poisoned darts (10, 1, D:4) 13 stones (12, 46, D:4) a +0 club (15, 14, D:4) a staff of conjuration (20, 14, D:4) a +0 dagger a +0 robe a +0 flail a +0 ring mail (20, 15, D:4) a +0 whip (21, 14, D:4) a +0 club a +0 trident (21, 33, D:4) a +0 pair of gloves (21, 43, D:4) 17 stones (22, 14, D:4) a +0 mace a +0 scale mail (45, 19, D:4) a +0 leather armour (56, 3, D:4) a +0 club a +0 leather armour a +0 hand axe (56, 4, D:4) a +0 flail (59, 46, D:4) a +1 dagger of venom Level 5 of the Dungeon [Shop] Zum Himp's Antique Weapon Shoppe the +7 short sword "Kerghekh" {vorpal, rF+ Str+3 Int+4} (2046 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). It protects you from fire. a +0 trident (105 gold) a +0 mace of protection (168 gold) a +0 short sword (90 gold) a +0 falchion (90 gold) the +9 spear "Fiaxem" {vorpal, rN+} (1821 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 shortbow (90 gold) a +0 war axe of draining (249 gold) a +0 war axe (105 gold) a +0 short sword (90 gold) a +0 quarterstaff (120 gold) (5, -4, D:5) 21 bolts (10, -6, D:5) a +0 whip a +0 leather armour (23, 27, D:5) a book of Minor Magic (36, 19, D:5) 25 bolts (41, 0, D:5) a +0 giant club (42, 11, D:5) a +0 plate armour (50, 37, D:5) 12 bolts (52, 34, D:5) 23 sling bullets (56, 31, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 17 arrows (1, -22, D:6) 27 stones (2, 2, D:6) a +0 glaive (3, -22, D:6) 24 arrows (5, 1, D:6) 15 arrows (6, -8, D:6) a +0 whip (16, -18, D:6) a +0 giant spiked club (24, -4, D:6) 24 sling bullets (26, -10, D:6) 17 arrows a +0 shortbow (27, -11, D:6) a +0 morningstar (28, 16, D:6) a +0 spear (40, -11, D:6) a +6 falchion a +0 robe (41, -7, D:6) a +0 giant club (46, -8, D:6) a +0 ring mail Level 7 of the Dungeon (1, -22, D:7) a +0 ring mail (8, 12, D:7) a +0 robe (10, 19, D:7) a +0 dagger (11, -12, D:7) a +0 ring mail (14, -31, D:7) 6 silver boomerangs (16, -6, D:7) a +0 hunting sling (16, 2, D:7) 8 poisoned darts a +0 leather armour a +0 club (16, 4, D:7) a +0 robe a +0 scimitar (16, 5, D:7) a +0 war axe a +0 robe a +5 war axe a +0 robe (16, 6, D:7) a +0 robe a +2 battleaxe (17, 1, D:7) a +0 chain mail a +0 long sword (17, 20, D:7) a +0 rapier (21, -22, D:7) 28 sling bullets (25, -16, D:7) a +0 hand axe 5 boomerangs (26, -16, D:7) a +0 dagger a +0 robe a +0 halberd a +3 chain mail (27, -17, D:7) a +0 quarterstaff (28, 20, D:7) a +0 hand axe (30, -19, D:7) a +0 dagger (34, 17, D:7) 3 javelins (35, -5, D:7) a +0 dagger a +0 shortbow 61 arrows a +0 robe (36, -25, D:7) 13 stones (36, 12, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 24 stones (4, 4, D:8) a +0 scale mail (7, -11, D:8) 25 arrows (7, -7, D:8) a +0 whip (7, -6, D:8) a +2 shortbow of freezing 17 arrows (9, -12, D:8) a +3 mace a +0 robe a +0 scimitar a +0 robe (9, -9, D:8) a +3 flail a +0 robe a +0 short sword a +0 robe a +1 great sword a +0 robe (15, 2, D:8) a +0 shortbow 16 arrows (18, -4, D:8) 19 stones (23, 7, D:8) a +1 dagger of chaos a +0 robe (25, -6, D:8) a +0 leather armour (26, 10, D:8) a +0 shortbow 21 arrows (27, -19, D:8) a ring of flight (27, -9, D:8) 13 arrows (29, -2, D:8) 19 arrows (31, -27, D:8) 30 arrows (32, -27, D:8) a +0 long sword (41, -34, D:8) a +0 quarterstaff a +0 hunting sling 29 sling bullets a +0 leather armour (43, -12, D:8) a +1 dagger of electrocution (44, -7, D:8) a +0 quarterstaff (50, -19, D:8) 10 bolts (53, -17, D:8) 13 stones (54, 12, D:8) 24 stones (58, -21, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +2 vorpal spear (1, -1, D:9) a +0 club a +0 flail (1, 0, D:9) a +0 whip a +0 spear a +0 flail (2, -33, D:9) a +0 club (4, -30, D:9) a +0 leather armour (7, -25, D:9) 23 sling bullets (7, -21, D:9) a +0 ring mail (9, -27, D:9) a +0 plate armour a +0 dire flail a +0 dagger of protection (9, -7, D:9) a +0 hand axe (11, -5, D:9) a +0 giant club a +0 giant club a +0 hand axe 21 arrows a +0 shortbow (12, -22, D:9) a +0 ring mail (12, -5, D:9) a +0 buckler a +0 ring mail a +4 spear of venom (14, -24, D:9) a +2 spear of venom (14, -23, D:9) a +0 kite shield (14, -5, D:9) a +1 dire flail of draining a +0 giant club (17, -23, D:9) 25 arrows a +0 shortbow a +0 short sword a +0 robe (17, -13, D:9) a +2 vorpal flail the +1 robe of the Lumpy Invaders {Will- rCorr Str+5} It affects your strength (+5). It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. (18, -22, D:9) a +0 long sword (19, -21, D:9) a +0 scimitar of flaming (19, -19, D:9) a +0 robe a +0 hand axe (21, -9, D:9) a staff of death (22, -26, D:9) a +0 short sword (23, 0, D:9) a +0 hand crossbow (30, -11, D:9) a +0 trident (34, -25, D:9) a +0 rapier (36, -21, D:9) a +0 war axe a +0 chain mail a +0 club a +0 shortbow 13 arrows an amulet of guardian spirit (38, -26, D:9) a +0 flail (39, -26, D:9) a +0 hand axe a +0 plate armour (41, -10, D:9) a +0 chain mail (49, -25, D:9) a +0 hand axe a +0 chain mail (57, -5, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 ring mail (0, 1, D:10) a +0 spear (0, 2, D:10) a +0 giant club a +0 giant club a +0 spear a +0 flail a +0 spear a +0 whip (0, 4, D:10) a +2 eveningstar 6 javelins a +1 scale mail of cold resistance (21, 1, D:10) a +0 giant club a +0 giant spiked club (24, -7, D:10) +0 steam dragon scales (26, 15, D:10) a +3 mace a +0 robe (26, 17, D:10) a +0 war axe a +0 robe (27, -1, D:10) a +5 hand axe a +0 robe a +0 hand axe a +0 robe (27, 0, D:10) the +1 trident "Ragoboik" {freeze, *Contam rElec Int+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. a +0 robe a +1 falchion a +0 robe (27, 17, D:10) a +5 dagger a +0 robe (28, 1, D:10) a +0 battleaxe a +0 robe (32, 5, D:10) a +0 short sword (35, 18, D:10) a -2 glaive a +0 animal skin (41, 14, D:10) a +1 helmet Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +2 robe of fire resistance (3, -26, D:11) a +0 shortbow a +0 shortbow 30 arrows (3, 12, D:11) 21 stones (4, -27, D:11) a +2 vorpal shortbow a +0 shortbow 27 arrows (4, -26, D:11) a +0 shortbow a +0 shortbow 43 arrows (5, 12, D:11) 21 arrows (9, -27, D:11) a book of Ice (11, 4, D:11) a +0 club (12, -28, D:11) a staff of death (25, 0, D:11) a +0 short sword 5 poisoned darts a +0 short sword 2 stones (26, -1, D:11) a +0 short sword (26, 0, D:11) a +0 club a +0 dagger (26, 1, D:11) a +0 short sword (26, 2, D:11) a +0 dagger a +0 short sword 5 stones (28, -21, D:11) a +0 falchion (31, -21, D:11) a +0 club (33, -4, D:11) a +0 falchion (36, -37, D:11) a +0 kite shield (36, -30, D:11) a +0 leather armour (41, 9, D:11) 20 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (2, 26, Lair:1) 17 arrows (20, -13, Lair:1) a +0 whip (20, -4, Lair:1) a wand of random effects (17) (21, 35, Lair:1) a +0 club (30, 5, Lair:1) a +0 buckler (34, -7, Lair:1) a +0 ring mail (36, 19, Lair:1) a +1 pair of boots of rampaging (45, -14, Lair:1) 26 arrows (50, 40, Lair:1) a +0 flail (56, -9, Lair:1) a +0 battleaxe (56, 20, Lair:1) a staff of conjuration Level 2 of the Lair of Beasts (6, 43, Lair:2) a +6 ring of intelligence the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +1 plate armour of poison resistance a +6 ring of strength a +6 ring of strength a ring of flight 3 potions of attraction a ring of fire an amulet of guardian spirit a +0 leather armour (16, -7, Lair:2) a +0 short sword (19, 56, Lair:2) a +0 ring mail (27, 11, Lair:2) 21 stones (30, 12, Lair:2) 17 stones (63, 5, Lair:2) 18 stones (64, 19, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (14, -23, Lair:3) a +0 ring mail (14, -6, Lair:3) a +0 robe (15, -7, Lair:3) a +0 scale mail (21, 9, Lair:3) 12 poisoned darts (36, 0, Lair:3) a +0 chain mail (52, -21, Lair:3) a +1 war axe of flaming (55, -30, Lair:3) a throwing net (60, -19, Lair:3) 16 sling bullets (61, 11, Lair:3) a condenser vane (66, -12, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of amnesia (1, -13, Lair:4) 25 poisoned darts (11, -2, Lair:4) a potion of ambrosia (11, 7, Lair:4) the +1 spear of Chaos {venom, rElec rC+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. (30, 6, Lair:4) a +0 ring mail (35, -3, Lair:4) 10 stones an ice cave (1, -10, IceCv) the Guide on the Earthen Volcanoes Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sandblast Earth 1 no c - Petrify Transmutation/Earth 4 no d - Fireball Conjuration/Fire 5 no e - Ignition Fire 8 no