Dungeon Crawl Stone Soup version 0.32-a0-1407-g9bcd2ff519 (webtiles) character file. Game seed: 7105673532767701523 0 Akrius the Sneak (level 1, 0/11 HPs) Began as a Vine Stalker Delver on June 11, 2024. Slain by a centaur (1 damage) ... on level 5 of the Dungeon. The game lasted 00:00:53 (51 turns). Akrius the Sneak(Vine Stalker Delver) Turns: 51, Time: 00:00:54 Health: 0/11 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 0/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: - Level 2.6 Fighting + Level 1.7 Short Blades - Level 1.5 Dodging - Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You open the door. An orc wizard comes into view. It is wielding a +0 dagger. You close the door. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. An orc warrior comes into view. It is wielding a +2 battleaxe of freezing. Found 6 gold pieces. There is an open door here. Found a quarterstaff. A centaur comes into view. The centaur shouts! The centaur hits you. The centaur barely misses you. The centaur hits you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the centaur. You bite the centaur. You drain its power. You feel invigorated. The centaur is lightly wounded. The centaur misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You hit the centaur but do no damage. You bite the centaur. You drain its power. You feel invigorated. The centaur is moderately wounded. The centaur barely misses you. The centaur kicks you. You hit the centaur. Your bite misses the centaur. The centaur is heavily wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... #...# #'### #....# #...# #....# #...# #....# #...# #....# ##'## +....# #...# #...)+ #...# #c...# #...# #@...# #...# +....# ##'## #....# ##>..# ##+##....# #....######........# ##...#.........#+### ..###'#.........# ................# $...............# You could see a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Akrius the Vine Stalker Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:5 | Noticed an orc wizard 34 | D:5 | Noticed an orc warrior 44 | D:5 | Noticed a centaur 51 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:5: layout_gridville Action || total ---------------------------++------- Melee: Short sword || 3 Bite || 2 Armour: Leather armour || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 48 | 2 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 48 | 2 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 50 daAuts