Dungeon Crawl Stone Soup version 0.32-a0-1483-gdbccd6685e (webtiles) character file. Game seed: 5467130713445242674 316 Akrius the Conjurer (level 6, -14/49 HPs) Began as a Naga Conjurer on June 20, 2024. Demolished by an ogre ... wielding a +0 giant club (35 damage) ... on level 3 of the Dungeon. The game lasted 00:04:54 (2840 turns). Akrius the Conjurer(Naga Conjurer) Turns: 2840, Time: 00:04:54 Health: -14/49 AC: 3 Str: 9 XL: 6 Next: 44% Magic: 3/9 EV: 9 Int: 21 God: Gold: 101 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will +.... (no amulet) Stlth ++ l - ring of Hirimeof {Will+ Dex+3 SInv} HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slow A: AC +2, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery l - the ring of Hirimeof (left hand) {Will+ Dex+3 SInv} (You found it on level 2 of the Dungeon) [ring of willpower] Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. SInv: It lets you see invisible. Wands i - a wand of flame (10) m - a wand of roots (9) Scrolls d - a scroll of torment {unknown} e - a scroll of identify {unknown} j - a scroll of fear {unknown} n - a scroll of acquirement {unknown} o - a scroll of blinking {unknown} Potions b - 2 potions of magic c - a potion of attraction {unknown} f - 4 potions of curing {unknown} g - a potion of heal wounds {unknown} h - 2 potions of enlightenment {unknown} k - 2 potions of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 7.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Stone Arrow Conj/Erth 36% 3d9 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 14% 1 Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +2) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. Found a short sword. You open the door. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. Unknown command. Unknown command. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .#)^ ...### #..#.. ###################.[#.. ..................#..#.. ##.####@####.####.#..#.. #..O.'.)#.#..#.#..#.. #..#.#..#.#..#.#..#.. # #+##.#+##.#'##.#.###. # ...†.........#...†. # ##.#+##.#)##.#.#### # #.# #.#..#.#..... # #.# +.+..#.#..<.. ##.####.#..##. You could see an ogre. Vanquished Creatures Grinder (D:3) Natasha (D:3) 3 adders (D:2) 3 gnolls (D:3) 4 endoplasms A giant cockroach (D:1) 8 goblins 5 hobgoblins 2 jackals (D:3) 2 quokkas (D:1) 5 ball pythons 3 bats 3 frilled lizards 8 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akrius the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 1185 | D:2 | Identified the ring of Hirimeof {Will+ Dex+3 SInv} 1267 | D:2 | Reached skill level 5 in Conjurations 1267 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 1270 | D:2 | Learned a level 2 spell: Searing Ray 1988 | D:2 | Reached XP level 4. HP: 36/36 MP: 3/7 2342 | D:3 | Reached skill level 6 in Conjurations 2431 | D:3 | Noticed Natasha 2440 | D:3 | Killed Natasha 2441 | D:3 | Reached XP level 5. HP: 14/42 MP: 1/8 2592 | D:3 | Noticed Grinder 2598 | D:3 | Learned a level 3 spell: Stone Arrow 2628 | D:3 | Killed Grinder 2629 | D:3 | Reached skill level 7 in Conjurations 2629 | D:3 | Reached XP level 6. HP: 37/49 MP: 2/9 2630 | D:3 | Noticed Terence 2840 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic, serial_glass, glass_columns_b, glass_columns_a D:2: layout_basic, minmay_tripent D:3: minmay_door_path, layout_basic, mainiacjoe_overflow_swirl, serial_shops, nicolae_shop_crystal, nicolae_ecumenical_oubliette, corexii_hall_statues_u, uniq_grinder, uniq_ijyb, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.5 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 18 || 20 Cast: Magic Dart | 60 | 33 || 93 Searing Ray | 1 | 3 || 4 Ability: Spit Poison | 1 | 4 || 5 Stab: Sleeping | | 1 || 1 Armour: Robe | 4 | 21 || 25 Dodge: Dodged | 4 | 10 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3507 | 3385 | 122 | 70 | 2993 | 3 | 1169.0 | Dungeon | 3507 | 3385 | 122 | 70 | 2993 | 3 | 1169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1486 daAuts D:1: 1272 daAuts D:3: 747 daAuts