Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 2574715785949036070 0 Aldia the Chucker (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Apr 18, 2022. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (55 turns). Aldia the Chucker (Gnoll Wanderer) Turns: 55, Time: 00:00:44 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 16 God: Gold: 7 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 8 boomerangs (quivered) Armour c - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 6.4 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 3.6 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 13% N/A 7% 2 Shock Conj/Air 20% 1d4 13% 1 Dazzling Flash Conj/Hex 10% N/A 36% 3 Petrify Tmut/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History An endoplasm comes into view. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. The endoplasm quivers. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The endoplasm barely misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You closely miss the hobgoblin. You punch the hobgoblin, but do no damage. You bite the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.....# #.....# ## ##...# ## #.....++#8###8##...##8## #.....#................. #.....#............... #.....#.........[.... #.......#8###8##...# #.......### ##gJ.## #.........# #8@..8# ..........######...## #.............##...# #############.##...## #.#8...8# #.##...## #......# ######## You could see an endoplasm and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aldia set off with the following items: a +0 dagger, 8 | boomerangs, a +0 robe; and the following spells available | to memorise: Wereblood, Sting, Shock, Dazzling Flash, | Petrify 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Sting 55 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, ebering_ecumenical_altar_mist, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_y, serial_shops, nicolae_shop_waterfront Action || total -------------------------++------- Melee: Dagger || 9 Punch || 1 Bite || 1 Armor: Robe || 1 Dodge: Dodged || 4