Dungeon Crawl Stone Soup version 0.31-a0-1370-gf52a5a9ab3 (webtiles) character file. Game seed: 15618898346606069176 75 Aldia the Apothecary (level 4, 0/28 HPs) Began as an Octopode Alchemist on Dec 24, 2023. Constricted to death by Ijyb (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (2089 turns). Aldia the Apothecary (Octopode Alchemist) Turns: 2089, Time: 00:03:51 Health: 0/28 AC: 1 Str: 7 XL: 4 Next: 31% Magic: 1/7 EV: 10 Int: 19 God: Gold: 55 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: grasped by roots, constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Jewellery d - an amulet of faith Talismans h - a maw talisman Scrolls b - a scroll of identify e - a scroll of vulnerability g - 2 scrolls of enchant armour i - a scroll of fog {unknown} Potions a - a potion of magic f - 2 potions of enlightenment Skills: + Level 1.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 1.4 Conjurations + Level 1.1 Air Magic + Level 4.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mercury Vapours Alch/Air 24% N/A 9% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Dazzling Flash Conj/Hex 10% N/A 34% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Silence Hex/Air 2% N/A 98% 5 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits Ijyb but does no damage. Ijyb looks even sicker. Ijyb is lightly wounded. The sting misses Ijyb. Ijyb hits you but does no damage. The sting hits Ijyb but does no damage. Ijyb looks even sicker. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. The sting hits Ijyb but does no damage. Ijyb looks as sick as possible! Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. You grab Ijyb. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of roots (moderately wounded, constricted by you, extremely poisoned, chance to weaken: 99%) Fumes of mercury billow around Ijyb! Ijyb looks as sick as possible! Ijyb looks weaker. You constrict Ijyb, but do no damage. Ijyb misses you. Unknown command. You hit Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. The grasping roots constrict you! Unknown command. Casting: Mercury Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss Ijyb. You squeeze Ijyb, but do no damage. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... #.# #.# #.# ## #.# ##.##.##### . ###.........#####.... $............<....... ######.###.#####...# #@# #.# # #g# #.# #.# #.# #.# #.# #.. ..# #.# ### #.# #.# You could see Ijyb (very poisoned, weak). Vanquished Creatures 3 adders (D:2) A worm (D:2) 2 dart slugs 2 ball pythons A bat (D:2) 5 endoplasms 5 giant cockroaches (D:1) 6 goblins 5 hobgoblins A frilled lizard (D:1) 3 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Reached XP level 2. HP: 10/18 MP: 0/5 441 | D:1 | Learned a level 2 spell: Mercury Vapours 533 | D:1 | Reached XP level 3. HP: 18/22 MP: 1/6 537 | D:1 | Learned a level 3 spell: Mephitic Cloud 627 | D:1 | Reached skill level 1 in Fighting 1152 | D:2 | Reached skill level 4 in Alchemy 1297 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 1396 | D:2 | Reached skill level 1 in Air Magic 2077 | D:3 | Noticed Ijyb 2089 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic D:2: layout_loops_corners, minmay_stone_trees_small, minmay_statues_item, serial_bayou_pond_c, minmay_octomino_j4 D:3: layout_loops_corners, lemuel_blue_sif_altar, nicolae_overflow_quartered_altars, serial_shops, shop, kennysheep_pointless_box, dk_vineyard_2, nrook_mini_backslash, uniq_ijyb, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Alchemy | 4 | 4.1 Air Magic | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Constrict | 7 | 2 || 9 Tentacles | 4 | 3 || 7 Short sword | 23 | 8 || 31 Cast: Sting | 44 | 18 || 62 Mercury Vapours | | 1 || 1 Use: Scroll | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Skin | 15 | 12 || 27 Dodge: Dodged | 30 | 5 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2088 | 1956 | 132 | 76 | 1583 | 3 | 696.0 | Dungeon | 2088 | 1956 | 132 | 76 | 1583 | 3 | 696.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1117 daAuts D:1: 950 daAuts D:3: 19 daAuts