Dungeon Crawl Stone Soup version 0.31-a0-1540-g5a0b83f448 (webtiles) character file. Game seed: 2040288453732059410 15 Aldia the Apothecary (level 2, 0/18 HPs) Began as an Octopode Alchemist on Jan 2, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (254 turns). Aldia the Apothecary (Octopode Alchemist) Turns: 254, Time: 00:00:56 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 50% Magic: 0/5 EV: 13 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 0.7 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 0.2 Air Magic * Level 3.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 b - Mercury Vapours Alch/Air 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a jackal corpse. You tentacle-slap the endoplasm but do no damage. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm completely misses you. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is moderately wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... # ##### .. #...#########. ..> +...††@J...... ....###...#########. ..........# ..###....+ ##...# #...##### #.......# ###.....# #.....# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 44 | D:1 | Reached XP level 2. HP: 13/18 MP: 1/5 47 | D:1 | Learned a level 2 spell: Mercury Vapours 254 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, serial_shops, nicolae_shop_rolling_square Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.7 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 1.0 Air Magic | | 0.2 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 22 Tentacles || 7 Constrict || 3 Cast: Sting || 19 Armour: Skin || 12 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 0 | 183 | 1 | 254.0 | Dungeon | 254 | 254 | 0 | 0 | 183 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts