Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 6200723091732919755 268 Aldia the Sneak (level 6, -4/32 HPs) Began as a Vampire Enchanter on Jan 23, 2024. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:10:59 (2545 turns). Aldia the Sneak (Vampire Enchanter) Turns: 2545, Time: 00:10:59 Health: -4/32 AC: 3 Str: 7 XL: 6 Next: 0% Magic: 2/9 EV: 13 Int: 17 God: Gold: 119 SH: 0 Dex: 17 Spells: 4/9 levels left rFire + . . u - +1 dagger (vamp) rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv + (no boots) Will ..... o - amulet of magic regeneration Stlth ++++++ l - ring of protection from fire HPRegen 0.00/turn (no ring) MPRegen 0.51/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +1 dagger u - a +1 vampiric dagger (weapon) Missiles n - a throwing net (quivered) Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) v - a +0 buckler Jewellery l - a ring of protection from fire (left hand) o - an amulet of magic regeneration (around neck) r - an amulet of faith Scrolls f - a scroll of teleportation h - a scroll of enchant armour {unknown} i - a scroll of poison {unknown} m - a scroll of immolation {unknown} q - a scroll of amnesia t - a scroll of blinking {unknown} Potions c - a potion of invisibility d - a potion of attraction g - a potion of haste {unknown} j - a potion of magic {unknown} k - a potion of resistance p - a potion of curing {unknown} s - 2 potions of brilliance {unknown} Skills: * Level 4.2 Short Blades - Level 2.4 Dodging * Level 7.4 Stealth + Level 0.5 Shields - Level 2.0 Spellcasting - Level 5.1 Hexes - Level 1.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 7% 3 Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Scorch Fire 2% 2d5 28% 2 Call Canine Familiar Summ 1% N/A 50% 3 Animate Armour Summ/Erth 2% N/A 88% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 88% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Fire Storm Conj/Fire 0% 6d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (chance to affect: 46%) The water moccasin resists with some effort. The water moccasin barely misses you. Unknown command. You barely miss the water moccasin. You bite the water moccasin. You draw the water moccasin's blood! You feel better. The water moccasin is lightly wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You hit the water moccasin. You feel better. The water moccasin is lightly wounded. The water moccasin bites you. Your magical contamination has completely faded away. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, chance to affect: 46%) The water moccasin resists with some effort. The water moccasin bites you but does no damage. The water moccasin bites you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You die... ############# ......S@....# ###########.# #######.# #.......# ##.......# #........# #########........# ## #........).......... .# #.#..............### You could see a water moccasin. Vanquished Creatures A gnoll sergeant (D:2) An orc priest (D:2) 5 gnolls (D:3) 4 adders 2 ribbon worms (D:2) 9 orcs 7 ball pythons 8 bats 2 endoplasms A giant cockroach (D:2) 6 goblins 6 hobgoblins 7 jackals (D:1) 7 kobolds 5 quokkas 4 frilled lizards 6 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 322 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 336 | D:1 | Reached skill level 5 in Stealth 566 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 566 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 570 | D:1 | Learned a level 3 spell: Confusing Touch 1156 | D:2 | Reached skill level 1 in Ice Magic 1297 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/7 1410 | D:2 | Reached skill level 6 in Stealth 1750 | D:2 | Got the Lessons on Fiery Grit 2046 | D:3 | Noticed a gnoll sergeant 2188 | D:3 | Reached XP level 5. HP: 24/28 MP: 8/8 2289 | D:2 | Reached skill level 7 in Stealth 2289 | D:2 | Reached skill level 5 in Hexes 2510 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/9 2530 | D:3 | Noticed a water moccasin 2545 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms D:2: mumra_celtic_spiral_tile, layout_basic, feat_on_display D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, hex_intersection Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 5 6 7 | 7.4 Short Blades | 2 3 4 | 4.2 Ice Magic | 1 | 1.0 Hexes | 5 | 5.1 Dodging | | 2.4 Shields | | 0.5 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 86 | 94 || 180 Bite | 2 | 7 || 9 Punch | 1 | || 1 Cast: Ensorcelled Hiber | 13 | 32 || 45 Ability: Exsanguinate | 1 | || 1 Use: Potion | | 1 || 1 Scroll | | 4 || 4 Stab: Sleeping | 23 | 21 || 44 Distracted | | 1 || 1 Invisible | | 1 || 1 Armour: Robe | 54 | 55 || 109 Dodge: Dodged | 68 | 69 || 137