Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 12379713728651574354 24 Aldia the Caller (level 2, 13/13 HPs) Began as a Felid Summoner on Jan 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (530 turns). Aldia the Caller (Felid Summoner) Turns: 530, Time: 00:01:29 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 79% Magic: 6/6 EV: 17 Int: 18 God: Gold: 49 SH: 0 Dex: 16 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The giant cockroach misses you. The ball python closely misses you. The ball python constricts you. You closely miss the ball python. Your bite misses the ball python. The ball python is severely wounded. The giant cockroach misses you. The ball python misses you. The ball python constricts you. The giant cockroach barely misses you. Your cerulean imp barely misses the ball python. You closely miss the ball python. Your bite misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the ball python but does no damage. You escape the ball python's grasp. The ball python closely misses your cerulean imp. The ball python completely misses your cerulean imp. A rat comes into view. Your cerulean imp hits the ball python but does no damage. Unknown command. You scratch the giant cockroach. The giant cockroach is heavily wounded. The ball python completely misses your cerulean imp. The ball python closely misses your cerulean imp. The giant cockroach completely misses you. Your cerulean imp barely misses the ball python. You are too injured to fight recklessly! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ball python misses your cerulean imp. The ball python closely misses your cerulean imp. The giant cockroach bites you. You die... Your cerulean imp barely misses the ball python. You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ ######..............# ######### ....##.############.# #.......# ###.##.# ##@##.#####.#####.# #.##.## #...........# #.# #.#r#.########.##.####### #.# #..###..............#### #.. ###.#.##.###..>.......... #.. ##.###.# #......#.##### #). ##...##.# #.#.#..#.# #.. ........# #÷#.#..#.# #.. #.#...##.###†#.#..# # #.##.. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 143 | D:1 | Reached XP level 2. HP: 10/13 MP: 1/6 146 | D:1 | Learned a level 2 spell: Call Imp 529 | D:1 | Slain by a giant cockroach 529 | D:1 | Lost a life (0 lives remaining) 530 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 35 Bite || 3 Cast: Summon Small Mamm || 16 Call Imp || 6 Armour: Skin || 12 Dodge: Dodged || 45