Dungeon Crawl Stone Soup version 0.32-a0-473-gd044c6f0f0 (webtiles) character file. Game seed: 11432367790398906714 7 Aldia the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Feb 26, 2024. Slain by a hobgoblin ... wielding a +0 spear of flaming (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (96 turns). Aldia the Apothecary (Octopode Alchemist) Turns: 96, Time: 00:00:34 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 4% Magic: 0/5 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +0 dagger (weapon) Potions a - a potion of magic b - a potion of mutation {unknown} Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the dart slug! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You have reached level 2! You are out of magic! Found 15 gold pieces. The kobold hits you with a +0 dagger. You see here a dart slug corpse. You are out of magic! You hit the kobold. You kill the kobold! The hobgoblin barely misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The goblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. The goblin hits you with a +0 club. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The goblin barely misses you. A frilled lizard comes into view. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The goblin hits you with a +0 club. You closely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The goblin hits you with a +0 club. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 spear of flaming (heavily wounded, 68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin barely misses you. The hobgoblin hits you with a +0 spear of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin burns you. You die... +........).... #............. #............. ###............. ##............... ##...############# # #.....# #.#.#.#†#[#.#.# .......@g...... #.#.#.#g#.#.#.# ....>.......# #.#.#.#.#.#.## ..............# #.#.# #.#.#.#$## .... ... .... .# #.# #. You could see a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 88 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 96 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minivault_26, st_stairs_11 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 1.0 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 9 Tentacles || 3 Constrict || 2 Cast: Sting || 4 Armour: Skin || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 87 | 8 | 0 | 46 | 1 | 95.0 | Dungeon | 95 | 87 | 8 | 0 | 46 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts