Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff69a (webtiles) character file. Game seed: 14830698059276342173 4 Aldia the Apothecary (level 1, -2/11 HPs) Began as an Octopode Alchemist on Mar 13, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (82 turns). Aldia the Apothecary (Octopode Alchemist) Turns: 82, Time: 00:00:18 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of magic Skills: - Level 2.0 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the jackal! Found a scroll labelled ISOULO UZ ISMO. A jackal comes into view. A kobold comes into view. It is wielding a +0 short sword. The kobold closely misses you. You closely miss the kobold. The kobold shouts! Your grab misses the kobold. The jackal bites you. The jackal barely misses you. The kobold completely misses you. A ball python comes into view. The jackal attacks as it pursues you! The jackal completely misses you. The kobold hits you with a +0 short sword. The ball python moves out of view. You see here a +0 dagger. b - a +0 dagger The jackal bites you. The kobold barely misses you. The jackal misses you. The jackal barely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. b - a +0 dagger (weapon) You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal closely misses you. Unknown command. Unknown command. You barely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###.....# #...... #.......# #...... #.......# #..... ##.......# #....# ##........# #....# #..##.....# #...(######. ##+###'##.## #........... #...#...#.######K.†....#? #.>.#...#.....@hh........ #...#...##.#####h......## #.>.#.<.##.# ######.... #...#...##.# .### #.>.#...#..# # #...#...#.## ##+###+##. .. You could see 3 jackals and a kobold. Vanquished Creatures A goblin (D:1) A jackal (D:1) A bat (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_shops, shop, amcnicky_mini_pool_small Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 2 Constrict || 1 Tentacles || 1 Cast: Sting || 7 Armour: Skin || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 49 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 49 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts