Dungeon Crawl Stone Soup version 0.32-a0-981-g384da2ce10 (webtiles) character file. Game seed: 4415906064729638852 49 Aldia the Apothecary (level 3, -2/23 HPs) Began as an Octopode Alchemist on Apr 20, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1719 turns). Aldia the Apothecary (Octopode Alchemist) Turns: 1719, Time: 00:01:37 Health: -2/23 AC: 1 Str: 7 XL: 3 Next: 75% Magic: 4/6 EV: 12 Int: 19 God: Gold: 69 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . b - +1 hand axe (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons b - a +1 hand axe of electrocution (weapon) e - a +0 dagger Scrolls d - a scroll of teleportation Potions a - a potion of magic c - a potion of mutation {unknown} f - a potion of might {unknown} g - 2 potions of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 1.2 Conjurations + Level 0.9 Air Magic + Level 4.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 22% N/A 9% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +0 dagger; a goblin corpse Found an escape hatch in the floor. A gnoll comes into view. It is wielding a +0 spear. Found a brown potion. A gnoll is nearby! A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to weaken: 100%) Fumes of mercury billow around the gnoll! The gnoll is poisoned. The gnoll looks weaker. A hobgoblin comes into view. A dart slug comes into view. Unknown command. Unknown command. You hit the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! Your Fighting skill increases to level 1! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... #.# ####### # #.# #.>...# #. #.# #.....# ## #.. #.# #.....# #. #..w #!# #.....# #. ..... #.# #.....# #. .....g##.#####.....####. #....gg@...............) ########.#####.....####. #.# ####### #. #.# #. #.# #. #.# ## #.# #.# You could see 2 gnolls, a dart slug and a hobgoblin. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 3 hobgoblins 5 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 4 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 132 | D:1 | Found a faded altar of an unknown god. 399 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 402 | D:1 | Learned a level 2 spell: Mercury Vapours 998 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/6 1004 | D:1 | Learned a level 3 spell: Mephitic Cloud 1560 | D:2 | Reached skill level 4 in Alchemy 1719 | D:2 | Reached skill level 1 in Fighting 1719 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, ebering_ecumenical_altar_webs, grunt_decor_junction D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Alchemy | 4 | 4.0 Fighting | 1 | 1.0 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 1.2 Air Magic | | 0.9 Action || total ---------------------------++------- Melee: Hand axe || 20 Tentacles || 4 Constrict || 6 Cast: Sting || 41 Mercury Vapours || 1 Use: Scroll || 1 Armour: Skin || 16 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1724 | 1423 | 301 | 2 | 1239 | 2 | 862.0 | Dungeon | 1724 | 1423 | 301 | 2 | 1239 | 2 | 862.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1476 daAuts D:2: 247 daAuts