Dungeon Crawl Stone Soup version 0.32-a0-1526-g6ea4a1c0b2 (webtiles) character file. Game seed: 6333118869855023000 40 Aldia the Shield-Bearer (level 3, -1/25 HPs) Began as a Gnoll Wanderer on June 23, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1252 turns). Aldia the Shield-Bearer(Gnoll Wanderer) Turns: 1252, Time: 00:01:58 Health: -1/25 AC: 5 Str: 12 XL: 3 Next: 50% Magic: 2/7 EV: 8 Int: 14 God: Gold: 36 SH: 5 Dex: 9 Spells: 3/7 levels left rFire . . . a - +0 hand axe rCold . . . b - +0 buckler rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) h - a +0 longbow j - a +1 dagger of venom Armour b - a +0 buckler (worn) d - a +0 robe f - a +0 ring mail (worn) Scrolls c - 3 scrolls of fog e - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} Potions g - a potion of curing {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 6.5 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 0.9 Dodging + Level 0.9 Stealth + Level 6.5 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 3.8 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 2.6 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 26% 1 b - Swiftness Air 12% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 6% N/A 69% 3 Dazzling Flash Conj/Hex 6% N/A 83% 3 Airstrike Air 6% 2d(1-17) 80% 4 Silence Hex/Air 4% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit Terence. You bite Terence, but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 flail. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You block Terence's attack. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. You block Terence's attack. You hit Terence. Terence is heavily wounded. Terence bares his teeth. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. You bite Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "That felt goooood." ### ..# ### ..# ..# #.. #.# ^.. ..###### #.# ..# #.#....# #.# ..###.#..#.### #.# ...##.##.#...# #.# .......#..##.###@# ..##............@# ..###.#..........## ..# #.............# .#######.....###..# †..# #..)..# #..# †..#####.....# ##.# )........##.## #.######### ..#####.....#####..##.....# ......................###.# You could see Terence. Vanquished Creatures A dart slug (D:1) 5 bats 3 endoplasms 2 giant cockroaches (D:1) 6 goblins 8 hobgoblins 4 kobolds A quokka (D:1) A ball python (D:1) 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aldia set off with the following items: a +0 hand axe, a +0 | buckler, a scroll of fog, a +0 robe; and the following | spell memorised: Shock; and the following spells available | to memorise: Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 305 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 731 | D:1 | Reached XP level 3. HP: 16/25 MP: 1/7 937 | D:1 | You fall into a shaft and drop 1 floor! 942 | D:2 | Learned a level 3 spell: Swiftness 1010 | D:2 | Reached skill level 1 in Invocations 1234 | D:2 | Noticed Terence 1252 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners, minmay_misc_feat_tiny D:2: layout_rooms, minmay_rat_gold_closets, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 6.5 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 0.9 Stealth | | 0.9 Shields | | 6.5 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 3.8 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 2.6 Action || total ---------------------------++------- Melee: Hand axe || 75 Bite || 15 Cast: Shock || 31 Stab: Sleeping || 2 Armour: Robe || 30 Ring mail || 15 Dodge: Dodged || 30 Block: Buckler || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1252 | 1252 | 0 | 0 | 1021 | 2 | 626.0 | Dungeon | 1252 | 1252 | 0 | 0 | 1021 | 2 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 315 daAuts