Dungeon Crawl Stone Soup version 0.32-a0-1700-g4f90109601 (webtiles) character file. Game seed: 13791849005920595155 0 Aldia the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on July 6, 2024. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (61 turns). Aldia the Apothecary(Octopode Alchemist) Turns: 61, Time: 00:00:19 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 hand axe rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand axe (weapon) Jewellery c - a ring of protection from cold (left tentacle) Potions a - a potion of magic Skills: - Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A rat comes into view. The rat squeaks loudly. The rat moves out of view. c - a ring of protection from cold c - a ring of protection from cold (left tentacle) b - a +0 hand axe (weapon) A rat is nearby! The sting hits the rat. The rat is poisoned. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A quokka comes into view. Found 6 stones. The hobgoblin shouts! You hear a shout! The sting misses the quokka. The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. You are out of magic! You are out of magic! You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. You closely miss the quokka. The quokka barely misses you. The hobgoblin hits you. The quokka bites you. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. You miss the quokka. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You closely miss the quokka. The quokka closely misses you. The quokka bites you. You die... #............# #.........###### #..............###. #########.......... ##..###.... #.....# #. ##.##..... #..# .... ##@# ##. #.†r.....# #.......... #........#( #.......... #........## #........# .........# You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms Action || total ---------------------------++------- Melee: Hand axe || 3 Constrict || 1 Tentacles || 1 Cast: Sting || 3 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 37 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 37 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts