Dungeon Crawl Stone Soup version 0.32-a0-1723-g99b34a318c (webtiles) character file. Game seed: 10538970539683342526 60 Aldia the Apothecary (level 4, 0/27 HPs) Began as an Octopode Alchemist on July 12, 2024. Slain by a rat (1 damage) ... in a sewer. The game lasted 00:02:13 (1277 turns). Aldia the Apothecary(Octopode Alchemist) Turns: 1277, Time: 00:02:13 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 4% Magic: 4/7 EV: 11 Int: 19 God: Gold: 100 SH: 3 Dex: 12 Spells: 1/7 levels left rFire . . . c - +0 spear rCold . . . f - +0 buckler rNeg . . . (helmet restricted) rPois . i - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour f - a +0 buckler (worn) Jewellery b - an amulet of guardian spirit i - an amulet of magic regeneration (around mantle) k - a ring of fire Scrolls d - a scroll of poison {unknown} g - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic e - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} Skills: - Level 0.5 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 0.9 Shields + Level 2.4 Spellcasting + Level 1.3 Conjurations + Level 1.1 Air Magic + Level 4.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 9% 1 b - Mercury Vapours Alch/Air 24% N/A 14% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 17% N/A 45% 4 Sticky Flame Fire/Alch 10% 2d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Sewer (1/1) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal closely misses you. The jackal bites you. The world spins around you as you enter the gateway. You enter a sewer! There is an empty arch of ancient stone here. HP restored. Found a gate leading back out of this place. 2 rats come into view. A river rat comes into view. A rat comes into view. The river rat squeaks loudly. The rat squeaks loudly. x3 The sting hits the river rat. The river rat is poisoned. The river rat is lightly wounded. The sting hits the river rat but does no damage. The river rat looks even sicker. The river rat is lightly wounded. The sting hits the river rat but does no damage. The river rat looks even sicker. The river rat is lightly wounded. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The river rat barely misses you. The rat completely misses you. The rat barely misses you. The sting hits the river rat but does no damage. The river rat looks as sick as possible! The river rat is moderately wounded. The river rat bites you! The rat twitches its whiskers. The rat completely misses you. The rat closely misses you. You miscast Sting. Nothing appears to happen. The river rat bites you! The rat bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the river rat. You grab the river rat. The river rat is heavily wounded. You constrict the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * The rat barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... ≈≈≈~....## ≈≈≈≈.....## ≈≈≈~.......# ≈≈≈~~......# ≈≈≈≈~...... ~≈~~~.....# ≈≈≈....rrr# ~~≈....r@# ≈≈.~.....#### ~≈~.....###∩# ~≈~.....###.# ~≈~......#..# ~~~........## ≈≈~.......## ~≈~......## ≈≈≈~.....# You could see a river rat (very poisoned) and 3 rats. Vanquished Creatures 2 adders A dart slug (D:1) A ribbon worm (D:4) 5 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 5 hobgoblins (D:1) 8 ball pythons A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 295 | D:1 | Learned a level 2 spell: Mercury Vapours 727 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 731 | D:1 | Learned a level 3 spell: Mephitic Cloud 1121 | D:2 | You fall into a shaft and drop 2 floors! 1152 | D:4 | Noticed a black bear 1167 | D:4 | Reached skill level 1 in Air Magic 1169 | D:4 | Found a glowing drain. 1178 | D:4 | Reached skill level 4 in Alchemy 1190 | D:4 | Reached XP level 4. HP: 16/27 MP: 2/7 1206 | D:4 | Found a broken altar of Ashenzari. 1221 | Sewer | Entered a sewer 1277 | Sewer | HP: 1/27 [rat (2)] 1277 | Sewer | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_rooms, minmay_gold_behind_fungi D:4: layout_basic, evilmike_ruin_ashenzari, enter_ossuary_3, cheibrodos_sewer_entry_sluice, ebering_ghost_sewer_f, hangedman_decor_points Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Air Magic | 1 | 1.1 Alchemy | 4 | 4.0 Fighting | | 0.5 Dodging | | 2.0 Shields | | 0.9 Spellcasting | | 2.4 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 34 | 2 || 36 Constrict | 6 | 2 || 8 Tentacles | 5 | || 5 Cast: Sting | 43 | 4 || 47 Stab: Sleeping | 8 | 1 || 9 Distracted | 1 | || 1 Armour: Skin | 13 | 7 || 20 Dodge: Dodged | 17 | 10 || 27 Block: Buckler | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1218 | 62 | 0 | 945 | 4 | 320.0 | Dungeon | 1225 | 1163 | 62 | 0 | 902 | 3 | 408.3 | Sewer | 55 | 55 | 0 | 0 | 43 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1088 daAuts D:4: 101 daAuts Sewer: 55 daAuts D:2: 35 daAuts