Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 2979641002748478073 0 Aldia the Changeling (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Nov 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). Aldia the Changeling (Gnoll Wanderer) Turns: 0, Time: 00:00:12 Health: 13/13 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 9/9 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 13 poisoned darts (quivered) Armour d - a +0 leather armour (worn) Talismans e - a beast talisman Potions c - a potion of lignification Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 4.4 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 3.6 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 6.4 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 10% 2 Momentum Strike Conj/Tloc 12% 3d8 22% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Aldia the Gnoll Wanderer. The incredible Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a sedimented grey potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 13 poisoned darts, a potion of lignification, a +0 leather armour, a beast talisman; and the following spells available to memorise: Searing Ray, Momentum Strike. Okay, then. Okay, then. You don't know any spells. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### .....#### ........###### #...@.....# ##....##...# #....... . .....##!..# ......# #.... .....# ###.. ..### . ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aldia the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Aldia set off with the following items: a +0 club, 13 | poisoned darts, a potion of lignification, a +0 leather | armour, a beast talisman; and the following spells | available to memorise: Searing Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, serial_bayou_pond_d, nicolae_grassy_gnolls