Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 7370185594495875803 0 Alexandrei the Sneak (level 1, 0/13 HPs) Began as a Vampire Conjurer on Nov 5, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (38 turns). Alexandrei the Sneak (Vampire Conjurer) Turns: 38, Time: 00:01:45 Health: 0/13 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Your magic is already full. c - a scroll labelled HELEEX DIST Found 5 stones. A quokka comes into view. Found 11 gold pieces. You see here 5 stones. Found a scroll labelled SADAUKETWIDGH. A hobgoblin comes into view. An endoplasm comes into view. The helpless quokka fails to defend itself. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka but do no damage. Your bite misses the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. Your bite misses the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. The endoplasm barely misses you. You miss the quokka. The quokka is heavily wounded. The quokka closely misses you. The endoplasm closely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. You die... .........# ..g.....# ........# ......?.# .. ######.......# ... ........$...# ...######...J.....# ...........@r...... ....###...#.##### #####..##...#.# #......(......# ######..####..# ##..# #..# ##.###..# #..##..# ##..#..# # You could see an endoplasm, a quokka and a hobgoblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alexandrei the Vampire Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 16 | 22 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 16 | 22 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts