Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 8978994559391072715 13 Algorand the Magician (level 2, -3/22 HPs) Began as a Djinni Enchanter on Nov 13, 2022. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (460 turns). Algorand the Magician (Djinni Enchanter) Turns: 460, Time: 00:00:45 Health: -3/22 AC: 2 Str: 7 XL: 2 Next: 50% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} Potions c - 2 potions of invisibility Skills: * Level 1.2 Fighting - Level 0.8 Short Blades + Level 0.2 Axes + Level 0.5 Ranged Weapons - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting + Level 0.4 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 b - Confusing Touch Hex 9% N/A 22% 3 c - Tukima's Dance Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. The jackal attacks as you move away! The jackal barely misses you. x2 You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ###. #.....# .....#.....## ... #.#.#......# .. #..........# .. ..##........##. ##(..÷...#.. . ###'###.#.# .8.. #..##.#†####..... ##.##.#.h@..?..# ##..#.#.g.....## #...........?.# ###'###.........# ##.....########.... #.⌠...⌠.## ###.# #....8....## . #...⌠...⌠...### ...............# You could see a jackal and a goblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Algorand the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Algorand set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 443 | D:1 | Reached skill level 1 in Fighting 460 | D:1 | HP: 1/22 [jackal (1)] 460 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, chequers_ecumenical_altar_simple, minmay_pentomino_r2 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Short Blades | | 0.8 Axes | | 0.2 Ranged Weapons | | 0.5 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Evocations | | 0.4 Action || total -------------------------++------- Melee: Dagger || 50 Armor: Robe || 6 Dodge: Dodged || 52