Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 12570538233707033546 22 Algorand the Magician (level 3, -6/25 HPs) Began as a Djinni Earth Elementalist on Nov 13, 2022. Mangled by Terence ... wielding a +0 hand axe of electrocution (12 damage) ... on level 1 of the Dungeon. The game lasted 00:04:01 (1293 turns). Algorand the Magician (Djinni Earth Elementalist) Turns: 1293, Time: 00:04:02 Health: -6/25 AC: 2 Str: 9 XL: 3 Next: 7% Gold: 23 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 ring mail Scrolls c - a scroll of identify {unknown} d - a scroll of silence {unknown} e - a scroll of butterflies {unknown} Potions b - a potion of might {unknown} g - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 b - Passwall Tmut/Erth 10% N/A 8% 2 c - Stone Arrow Conj/Erth 24% 3d8 14% 3 d - Petrify Tmut/Erth 12% N/A 43% 4 e - Shock Conj/Air 48% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a stone staircase leading up here. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe of electrocution and wearing a +2 chain mail of fire resistance (87% to hit) The blast of sand misses Terence. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe of electrocution and wearing a +2 chain mail of fire resistance (87% to hit) The blast of sand hits Terence. Terence is lightly wounded. There is a stone staircase leading up here. Terence hits you with a +0 hand axe of electrocution. You fly upwards. There is a stone staircase leading down here. Unknown command. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe of electrocution and wearing a +2 chain mail of fire resistance (lightly wounded, 87% to hit) Okay, then. Terence hits you with a +0 hand axe of electrocution! Terence attacks as you move away! Terence barely misses you. Terence barely misses you. Terence attacks as you move away! Terence closely misses you. Terence closely misses you. Terence hits you with a +0 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... #######.####### #...........# #.####..###.#### ####.####..##>....# #.......#..##..##.# #.##.##........##.##### #.##.###.....#.##.#...# #.##.####..@...##.....# #.##......@########...# ###.########.# ##.## #......# #.# ####.##### #.#.##.# ##'## #........# #.#.##.# ##...## #.##.....## #.#.##.###.....## #.#.......# #...##.##....)..###.......... #####...##.#.........##.......... ...........'.........+†.......... You could see Terence. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Algorand the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | Algorand set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 289 | D:1 | Found a faded altar of an unknown god. 384 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 630 | D:1 | Reached skill level 3 in Spellcasting 894 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 894 | D:1 | Learned a level 1 spell: Shock 1274 | D:2 | Noticed Terence 1293 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern D:2: cheibrodos_greedy_goblins, layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Sandblast || 26 Armor: Robe || 5 Dodge: Dodged || 15