Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2202495291791554161 15 Algorand the Magician (level 2, -1/21 HPs) Began as a Djinni Summoner on Nov 13, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:03:36 (877 turns). Algorand the Magician (Djinni Summoner) Turns: 877, Time: 00:03:36 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 65% Gold: 25 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 short sword Missiles b - 5 javelins Armour a - a +0 robe (worn) Skills: + Level 1.0 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 14% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Guardian Gole Hex/Summ 14% N/A 12% 3 e - Summon Lightning Spi Summ/Air 14% N/A 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, ally target) Attack! The gnoll hits your crimson imp but does no damage. Your crimson imp hits the gnoll. Your rat barely misses the gnoll. The gnoll hits your crimson imp with a +0 club. Your crimson imp hits the gnoll. Your rat bites the gnoll. Your crimson imp barely misses the gnoll. The gnoll hits your crimson imp with a +0 club. Your rat bites the gnoll. The hobgoblin shoots a sling bullet. The sling bullet hits your crimson imp. Your crimson imp dies! Your crimson imp disappears in a puff of smoke! Your rat barely misses the gnoll. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp hits the hobgoblin but does no damage. Your rat closely misses the gnoll. The hobgoblin shoots a sling bullet. The sling bullet closely misses your rat. The sling bullet closely misses the gnoll. The sling bullet misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the hobgoblin but does no damage. The hobgoblin shoots a sling bullet. The sling bullet hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll misses you. There is an open door here. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... #...........5..# ###.####.#####g#.# #.....##.# #§#.# #.....#_######.#.# #.......)......#.# ####.##..#.##.#### #.......##..# ###########.# ##P#P♣.@g.g.# ♣.#P♣..~~~#.# #♣<....8~##.# ♣.#P♣..~~~#.# ##P#.♣....+.# ############ You could see a gnoll and a hobgoblin. Vanquished Creatures A bat (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Algorand the Djinni Summoner began the quest for the Orb. 0 | D:1 | Algorand set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 16 | D:1 | Found a faded altar of an unknown god. 75 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 819 | D:1 | Reached skill level 1 in Armour 877 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, ebering_ecumenical_altar_rust Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Summon Small Mamm || 12 Call Imp || 6 Armor: Robe || 7 Dodge: Dodged || 32