Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 9896800877036839399 165 Algorand the Shooter (level 5, -3/37 HPs) Began as a Djinni Arcane Marksman on Nov 15, 2022. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:12 (4263 turns). Algorand the Shooter (Djinni Arcane Marksman) Turns: 4263, Time: 00:06:13 Health: -3/37 AC: 5 Str: 9 XL: 5 Next: 75% Gold: 118 EV: 12 Int: 14 God: SH: 3 Dex: 16 rFire + + . SeeInvis . a - +1 sling rCold x . . Faith . o - +0 buckler rNeg . . . Spirit . v - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . s - +1 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 dagger h - a +0 war axe j - a +0 long sword p - a +0 halberd u - a +1 dagger of holy wrath Missiles n - 10 poisoned darts w - 4 boomerangs Armour c - a +0 robe k - a +0 ring mail o - a +0 buckler (worn) s - a +1 cloak (worn) v - a +0 leather armour (worn) Jewellery g - a ring of protection from fire z - a ring of ice Scrolls b - a scroll of poison f - 2 scrolls of identify {unknown} l - 3 scrolls of teleportation {unknown} q - a scroll of summoning {unknown} t - a scroll of acquirement {unknown} y - a scroll of fog {unknown} A - a scroll of enchant armour {unknown} Potions d - 4 potions of might {unknown} i - 2 potions of curing {unknown} m - a potion of magic {unknown} r - a potion of heal wounds {unknown} x - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 4.0 Ranged Weapons + Level 3.5 Dodging - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 16% 1 b - Inner Flame Hex/Fire 8% N/A 43% 3 c - Portal Projectile Hex/Tloc 16% N/A 43% 3 d - Cause Fear Hex 4% N/A 85% 4 e - Sandblast Erth 16% 2d6 16% 1 f - Searing Ray Conj 16% 2d5 24% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 42% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 42% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. You block the water moccasin's attack. The water moccasin bites you! You die... ###...# ##.###..)....# # .......###.#.#.######.# # .....#.#.###.## ### # ..............# #.. ## .......#..##### #.# #. ##.....#..# #.# #. ####..#..# #.# #) #..#..##### #.# #####. #######.#..S@..#####.# #..... .........<####.......# #.#### #######.### #..####<# #.# # #.# #..# #.# #.# #.######..# #.# #.# #.....)...# #.# #.# #.######)#####.###.#### #.# #................. #.####.#######.....#### You could see a water moccasin. Vanquished Creatures Natasha (D:2) 5 adders A worm (D:2) 5 dart slugs 9 orcs (D:3) 5 endoplasms 4 giant cockroaches 10 goblins 6 hobgoblins 2 quokkas (D:1) 7 ball pythons 6 bats 4 frilled lizards 5 kobolds 5 rats 75 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) 2 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Algorand the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Algorand set off with the following spells memorised: Slow, | Inner Flame, Portal Projectile, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 338 | D:1 | Reached skill level 2 in Ranged Weapons 340 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 917 | D:1 | Found a faded altar of an unknown god. 1134 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 1134 | D:1 | Learned a level 1 spell: Sandblast 1465 | D:1 | Reached skill level 3 in Ranged Weapons 1882 | D:2 | Reached XP level 4. HP: 21/32 MP: 0/0 2750 | D:2 | Noticed Natasha 2764 | D:2 | HP: 1/32 [Natasha (3)] 2766 | D:2 | Killed Natasha 2767 | D:2 | Reached skill level 4 in Ranged Weapons 2767 | D:2 | Reached XP level 5. HP: 1/37 MP: 0/0 2767 | D:2 | Learned a level 2 spell: Searing Ray 3137 | D:2 | Found Ymufodwe's Antique Weapon Boutique. 4238 | D:3 | Noticed a water moccasin 4263 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, shapermc_ecumenical_altar_rom_forum, minmay_tall_x D:2: layout_basic, serial_shops, shop, minmay_indecisive_spiral, uniq_natasha D:3: layout_loops_ring, grunt_decor_junction, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 4 | 4.0 Dodging | 3 | 3.5 Fighting | | 1.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 34 | 52 || 86 Fire: Sling | 72 | 103 || 175 Cast: Slow | | 5 || 5 Armor: Robe | 11 | 10 || 21 Ring mail | 13 | 22 || 35 Leather armour | | 11 || 11 Dodge: Dodged | 47 | 79 || 126 Block: Buckler | | 16 || 16