Dungeon Crawl Stone Soup version 0.28-a0-580-ga2639ab843 (webtiles) character file. Game seed: 16631344874165304043 1 AlleluiaPinecone the Sneak (level 1, -1/11 HPs) Began as a Vine Stalker Brigand on Oct 2, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (65 turns). AlleluiaPinecone the Sneak (Vine Stalker Brigand) Turns: 65, Time: 00:00:30 Health: -1/11 AC: 3 Str: 13 XL: 1 Next: 20% Magic: 0/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: confused A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Potions f - a potion of attraction {unknown} Skills: + Level 1.7 Fighting + Level 1.7 Short Blades + Level 1.7 Throwing + Level 0.7 Dodging + Level 4.9 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The jackal barely misses you. The jackal bites you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. There is a stone staircase leading down here. The jackal barely misses you. You climb downwards. There is a stone staircase leading up here. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You bite the jackal. You kill the jackal! Sigmund gestures at you while chanting. You are confused. You climb upwards. The jackal bites you. You die... .. .. .## ..# .. . #. .. #h## ##.. #h@#... ##h#.# ##...# #...## #.#$.## . #.##..# ##.# #.# #.##..... #.###....# #.#.h...## You could see 3 jackals. Vanquished Creatures A jackal (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlleluiaPinecone the Vine Stalker Brigand began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 61 | D:2 | Noticed Sigmund 65 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, ebering_ecumenical_altar_hall D:2: minmay_recursive_quarters, layout_basic, solitary_fountain, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 6 Bite || 4 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 38 | 2 | 32.0 | Dungeon | 64 | 64 | 0 | 0 | 38 | 2 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts D:2: 3 daAuts