Alliumium Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (12, -7, D:1) a +0 short sword (13, 2, D:1) 6 atropa-tipped darts (16, 17, D:1) a +0 dagger (24, 1, D:1) a +0 war axe (24, 13, D:1) a +0 helmet (26, 17, D:1) a +0 ring mail (27, 32, D:1) a +0 club (40, 19, D:1) a +0 club (56, 2, D:1) 5 stones Level 2 of the Dungeon (10, 30, D:2) a +0 dagger (13, 11, D:2) a +0 club 3 stones (13, 17, D:2) a +0 hand axe (13, 18, D:2) a +0 dagger (14, 16, D:2) a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 sling (14, 19, D:2) a +0 dagger a +0 dagger a +0 dagger (15, 16, D:2) a +0 club (16, 16, D:2) a +0 dagger (19, 36, D:2) a +0 club 4 stones (20, 45, D:2) 6 poisoned darts (24, 39, D:2) a +0 club (27, 1, D:2) a +0 dagger a +0 robe (31, 20, D:2) a stone a +0 short sword (40, -1, D:2) 4 stones (41, 11, D:2) a +0 quarterstaff (41, 29, D:2) a +0 club (43, 23, D:2) a +0 ring mail a +0 trident (45, 29, D:2) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. Level 3 of the Dungeon [Shop] Gaunur's General Store a +0 leather armour (24 gold) a +2 vampiric hand axe (252 gold) a scroll of enchant armour (90 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) 5 atropa-tipped darts (36 gold) (0, 0, D:3) a +0 dagger (1, 2, D:3) a +0 sling a +0 dagger (6, 28, D:3) a +0 club (19, 8, D:3) a +0 falchion a +0 club a +0 dagger (19, 12, D:3) a +0 mace (20, 13, D:3) a +0 robe a +0 dagger (22, 12, D:3) a +0 chain mail a +0 dagger a +0 hand axe a boomerang a +0 short sword (24, -13, D:3) 5 stones (25, 26, D:3) a +0 trident (25, 27, D:3) a +0 dagger (35, -16, D:3) 6 stones (39, 22, D:3) a +0 club (40, 22, D:3) the +7 dagger "Beic" {vorpal, MP-9 Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). MP: It affects your magic capacity (-9). Level 4 of the Dungeon (0, 0, D:4) 2 boomerangs (12, 13, D:4) a +0 club (20, 16, D:4) a +0 club (26, -26, D:4) a +0 hand axe (29, -25, D:4) a +0 short sword 6 poisoned darts (30, 12, D:4) a +0 club (33, -23, D:4) a +0 mace (33, 6, D:4) a +0 dagger a +0 robe (33, 13, D:4) 2 stones (34, 0, D:4) a +0 short sword (38, 1, D:4) 7 stones (38, 18, D:4) 3 boomerangs (56, -2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (1, -8, D:5) 3 silver boomerangs a +0 mace (3, -41, D:5) a +0 giant club (5, -19, D:5) a +0 dagger (6, -6, D:5) a +0 trident (22, -36, D:5) a +0 club (28, -27, D:5) a +0 flail a +0 scale mail (41, -25, D:5) a +0 chain mail a +0 whip (48, -6, D:5) a boomerang a +0 flail (54, 9, D:5) a +1 robe of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 1, D:6) a +0 halberd (0, 2, D:6) a +0 flail a +0 club a +0 robe (0, 3, D:6) a +0 flail (0, 9, D:6) a +0 mace (0, 20, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -15, D:6) a +0 ring mail 3 boomerangs a +0 flail a +0 robe a +0 dagger (31, -10, D:6) 5 stones (32, -5, D:6) a +0 robe a +0 dagger (37, -15, D:6) 4 poisoned darts (46, 4, D:6) a +0 flail a +0 ring mail a +0 whip of electrocution (46, 5, D:6) a +0 robe a +0 dagger (48, 12, D:6) a +0 whip a +0 robe a +0 club (49, 14, D:6) a +0 whip (50, 13, D:6) a +0 hand axe a +0 arbalest a +0 chain mail (58, -21, D:6) a +0 club (61, -21, D:6) a +0 club a +0 leather armour a +0 spear (62, -6, D:6) a +0 spear (63, -6, D:6) a +0 halberd (67, 24, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 3, D:7) a +0 dagger a +0 robe (2, 1, D:7) a +0 short sword (13, 15, D:7) a +0 giant spiked club (19, 30, D:7) 5 stones (21, 9, D:7) a +0 ring mail (22, -5, D:7) a +0 whip (23, 22, D:7) a +0 short sword a +0 robe (24, 13, D:7) a scroll of teleportation (24, 23, D:7) a +0 battleaxe a +0 robe (26, 6, D:7) a scroll of identify (28, 9, D:7) 3 scrolls of identify (29, 9, D:7) a scroll of teleportation (29, 11, D:7) the ring of Uskayaw's Regard {Fire Int+6} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. (unseen) (30, 10, D:7) a +0 pair of boots (43, 10, D:7) a +0 ring mail (43, 16, D:7) a +0 robe Level 8 of the Dungeon (10, -21, D:8) a +0 trident (13, -24, D:8) a +0 robe (19, 5, D:8) a +0 long sword 3 stones a +0 plate armour (19, 7, D:8) a +0 robe (21, 8, D:8) 8 stones (23, -10, D:8) a +0 shortbow (23, 1, D:8) a +0 short sword (32, 3, D:8) a +2 great sword a +1 robe of positive energy a +0 dagger of chaos a +2 robe of willpower (35, -4, D:8) a +0 halberd 4 poisoned darts a +0 robe (37, -19, D:8) a +0 ring mail (38, 0, D:8) 7 stones (47, 6, D:8) a +0 hand axe a +0 ring mail (48, 4, D:8) a +0 hand axe (48, 5, D:8) a +0 flail a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 scale mail a +0 buckler (0, 1, D:9) a +0 spear (0, 2, D:9) a +0 halberd (0, 3, D:9) a +0 spear (1, 3, D:9) a +0 flail (6, -27, D:9) a +0 robe a +0 hand axe (7, -27, D:9) a +0 robe a +0 robe a +2 long sword a +2 scimitar (25, -32, D:9) a +0 club (26, -32, D:9) a +0 trident a +0 ring mail (26, -31, D:9) a +0 halberd a +0 whip a +0 whip (27, 5, D:9) 8 stones (33, 5, D:9) 15 gold pieces (34, 5, D:9) 13 gold pieces (35, 5, D:9) 11 gold pieces (36, 5, D:9) 11 gold pieces (37, 5, D:9) 18 gold pieces (45, -7, D:9) a +0 trident (45, -6, D:9) a +0 dagger a +0 club (46, -7, D:9) a +0 mace a +0 leather armour a +0 dagger (46, -5, D:9) a +0 plate armour a +0 halberd (52, -39, D:9) a +0 leather armour (58, -30, D:9) a +0 hand axe a +0 hand axe (58, -29, D:9) a +0 robe a +0 dagger (59, -29, D:9) a +0 short sword (67, -29, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (7, 12, D:10) a +0 dagger a +0 shortbow (8, 12, D:10) a +0 long sword a +0 chain mail (9, 11, D:10) a +0 dagger a +0 leather armour a +0 short sword (23, 2, D:10) a +0 ring mail a +0 hand axe (23, 5, D:10) a +0 spear (24, 4, D:10) a +0 robe a +0 scimitar a +0 ring mail a +0 flail a +0 giant spiked club a +0 giant club a +0 whip (24, 5, D:10) a +0 buckler a +0 ring mail a +0 spear (25, 3, D:10) a +0 plate armour a +0 short sword (25, 4, D:10) a +0 short sword a +0 club (25, 5, D:10) a +0 spear (26, 4, D:10) a +0 robe a +0 trident (27, -5, D:10) a +0 trident (28, -5, D:10) a +0 mace a +0 chain mail (30, 1, D:10) a +0 sling (37, -21, D:10) a +0 hand axe 2 boomerangs a +0 chain mail (43, 11, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 chain mail (13, -35, D:11) a +0 scale mail (13, -15, D:11) 3 large rocks (13, 7, D:11) +0 acid dragon scales (15, -29, D:11) 6 large rocks (15, -25, D:11) a stone (16, -27, D:11) 8 stones (16, -23, D:11) a +5 club 2 throwing nets a -2 demon whip of venom a +2 flail of holy wrath a +0 flail of protection a +3 flail (17, -29, D:11) a potion of brilliance a stone (19, -28, D:11) a stone (20, -28, D:11) 4 large rocks (20, -25, D:11) a stone (20, 14, D:11) 3 large rocks (22, 12, D:11) 5 stones (36, 0, D:11) a +0 falchion (37, -35, D:11) a +0 dagger a +0 robe (40, 5, D:11) a +0 giant club a +0 giant spiked club (40, 6, D:11) a +2 hand crossbow of freezing (41, -33, D:11) a +0 scimitar a +0 plate armour a +0 hand axe a +0 chain mail (42, -33, D:11) a +0 flail (43, -34, D:11) a +0 flail (43, -33, D:11) a +0 dagger (46, -37, D:11) a +0 club (46, -2, D:11) a +0 leather armour (52, -43, D:11) a +0 great sword the Ecumenical Temple Level 1 of the Lair of Beasts (5, -11, Lair:1) 5 boomerangs (5, -10, Lair:1) a +0 giant club (6, -42, Lair:1) 4 stones (11, -36, Lair:1) a +1 long sword of holy wrath 7 javelins a +0 scale mail (12, -35, Lair:1) a +0 scimitar of electrocution (15, -12, Lair:1) 3 boomerangs (18, -6, Lair:1) a +0 flail (34, -10, Lair:1) a +0 trident (47, -16, Lair:1) a +0 chain mail (47, -14, Lair:1) a +0 robe (63, -27, Lair:1) a +1 great mace of protection