Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 14550265618446912769 205 AlmostDecent the Magician (level 6, 0/42 HPs) Began as a Djinni Conjurer on Jan 30, 2022. Slain by an ice beast (1 damage) ... on level 3 of the Dungeon. The game lasted 00:19:42 (3055 turns). AlmostDecent the Magician (Djinni Conjurer) Turns: 3055, Time: 00:19:42 Health: 0/42 AC: 5 Str: 6 XL: 6 Next: 10% Gold: 136 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . s - +4 quarterstaff (chaos) rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . o - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . t - +0 cloak rCorr . Rampage . l - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons j - the +0 dagger "Wosk" {protect, rC+ Dex+4} (You found it on level 2 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). rC: It protects you from cold. s - a +4 quarterstaff of chaos (weapon) Armour a - a +0 robe l - a +0 pair of gloves (worn) o - a +0 leather armour (worn) t - a +0 cloak (worn) Magical Staves g - a staff of earth Wands m - a wand of flame (12) q - a wand of polymorph (5) u - a wand of digging (5) Scrolls c - 2 scrolls of acquirement {unknown} d - a scroll of vulnerability {unknown} f - a scroll of blinking {unknown} i - 2 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} n - a scroll of teleportation {unknown} p - a scroll of silence {unknown} Potions b - a potion of haste {unknown} e - 3 potions of attraction {unknown} h - a potion of brilliance {unknown} r - 2 potions of curing {unknown} Skills: * Level 1.5 Fighting + Level 2.5 Dodging + Level 2.3 Stealth + Level 0.3 Unarmed Combat + Level 4.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Dazzling Flash Conj/Hex 50% N/A 7% 3 d - Fulminant Prism Conj/Hex 12% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 24% 4 f - Apportation Tloc 50% N/A 2% 1 g - Blink Tloc 50% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a ball python corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 79% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 79% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 79% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 79% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ice beast hits you. You die... ..........##.......# .........#.........#### .........#.#........... #.......##.#.......#### .........#.#.......## ...........#........### ## ..<........#..........#... .........#.#.###Y......... .............###@....#... #........##..........# ##.......#######....<# ######### ####### You could see an ice beast. Vanquished Creatures A scorpion (D:3) A hound (D:3) Crazy Yiuf (D:3) An adder (D:2) A dart slug (D:1) A worm (D:2) 4 orcs (D:3) 6 endoplasms 2 giant cockroaches 3 hobgoblins 3 jackals (D:2) 3 kobolds 2 quokkas 13 ball pythons 5 bats 8 frilled lizards 8 goblins 5 rats 68 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) A fungus (D:3) 3 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlmostDecent the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 92 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 1083 | D:1 | Found a faded altar of an unknown god. 1150 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1150 | D:2 | Learned a level 1 spell: Apportation 1570 | D:2 | Reached skill level 4 in Spellcasting 1694 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1938 | D:2 | Identified the +0 dagger "Wosk" {protect, rC+ Dex+4} 2138 | D:3 | Noticed a scorpion 2147 | D:3 | Killed a scorpion 2148 | D:3 | Reached skill level 1 in Fighting 2148 | D:3 | Reached XP level 5. HP: 17/37 MP: 0/0 2148 | D:3 | Learned a level 2 spell: Blink 2703 | D:3 | Found a runed translucent door. 2704 | D:3 | Noticed Crazy Yiuf 2710 | D:3 | Killed Crazy Yiuf 2711 | D:3 | Reached XP level 6. HP: 35/42 MP: 0/0 2967 | D:3 | Found a stormy altar of Qazlal. 2978 | D:3 | Noticed an ice beast 2992 | D:3 | HP: 2/42 [ice beast (21)] 3055 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, basic_ecumenical_altar D:2: layout_rooms, chequers_serial_rivers_micro_b, minmay_tetromino_i2 D:3: layout_rooms, mainiacjoe_overflow_catwalk, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.8 Stealth | 2 | 2.3 Fighting | 1 | 1.5 Dodging | | 2.5 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Quarterstaff | | 3 || 3 Cast: Magic Dart | 65 | 64 || 129 Searing Ray | 2 | 14 || 16 Fulminant Prism | | 2 || 2 Armor: Robe | 4 | || 4 Leather armour | | 4 || 4 Dodge: Dodged | 15 | 11 || 26