Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 4297578284664340827 82 AlmostDecent the Magician (level 4, -13/31 HPs) Began as a Djinni Conjurer on Feb 18, 2022. Killed by an exploding fulminant prism (23 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:06:26 (2611 turns). AlmostDecent the Magician (Djinni Conjurer) Turns: 2611, Time: 00:06:26 Health: -13/31 AC: 3 Str: 8 XL: 4 Next: 70% Gold: 117 EV: 2 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +0 rapier rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . i - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: paralysed, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Armour a - a +0 robe (worn) i - a +0 helmet (worn) Magical Staves e - a staff of fire Scrolls b - 6 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} f - a scroll of torment {unknown} j - a scroll of holy word {unknown} Potions g - a potion of haste {unknown} h - a potion of might {unknown} Skills: + Level 2.5 Dodging + Level 1.7 Stealth + Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Energy rips through your body. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Grinder hits you but does no damage. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Okay, then. Grinder is nearby! Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated paralysis! Your fulminant prism crackles loudly. Grinder gestures at you. You barely resist. Your fulminant prism explodes! The blast of energy engulfs Grinder!! Grinder is heavily wounded. The blast of energy engulfs you!! Ouch! That really hurt! You die... #### #..# ######..# ##############.......# ...............#####.### ######.#............... #.################ #5# #@# #.# #.# ######## #.# #######....... #.. ........###### #.. ######..# #.. #......###### ##..# #.###.#...... ....###.###.#)##### You could see Grinder. Vanquished Creatures An adder (D:2) 3 worms 2 dart slugs An orc (D:3) 9 bats 4 endoplasms 5 giant cockroaches 4 goblins 4 jackals (D:2) 4 quokkas 7 ball pythons 4 frilled lizards 6 kobolds 3 rats 57 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlmostDecent the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 673 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 673 | D:1 | Learned a level 1 spell: Summon Small Mammal 1010 | D:2 | Reached skill level 4 in Spellcasting 1765 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2597 | D:3 | Noticed Grinder 2597 | D:3 | Paralysed by Grinder for 4 turns 2609 | D:3 | Paralysed by Grinder for 4 turns 2611 | D:3 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, hangedman_glass_teeth D:2: layout_rooms D:3: layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Dodging | | 2.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 70 | 44 || 114 Summon Small Mamm | 1 | || 1 Fulminant Prism | | 2 || 2 Searing Ray | | 1 || 1 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 6 | 1 || 7