Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 15022567088230909476 22 AlmostDecent the Magician (level 3, -6/25 HPs) Began as a Djinni Conjurer on Apr 5, 2022. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:04 (1211 turns). AlmostDecent the Magician (Djinni Conjurer) Turns: 1211, Time: 00:03:04 Health: -6/25 AC: 2 Str: 6 XL: 3 Next: 7% Gold: 32 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +1 hand axe (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +1 hand axe of flaming (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} g - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions d - a potion of might {unknown} e - a potion of ambrosia {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 1.8 Stealth + Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 f - Pain Necr 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund misses you. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... ≈≈≈≈≈P≈≈≈..### ≈≈P≈≈≈≈≈≈....# .# ≈≈≈P≈PP≈.†..# #.# ♣♣..........#.#.# #.........#<..#.###### #.........#####......# #....................# #........######......# ####.######.@.@..^.... #.# #.###......# #.# #.# ......# #.# #.# .)....# #.# #.# ......# #.# #.# ......# #.# #.# ......# #.# #.# ####### #.# #.# You could see Sigmund. Vanquished Creatures A giant cockroach (D:1) 2 goblins 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) 3 ball pythons (D:1) A bat (D:1) A kobold (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlmostDecent the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 277 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1118 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1118 | D:2 | Learned a level 1 spell: Pain 1200 | D:2 | Noticed Sigmund 1211 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_lost_god, serial_bayou, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_shore_b, uniq_sigmund Action || total -------------------------++------- Melee: Hand axe || 10 Cast: Magic Dart || 30 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 10