Dungeon Crawl Stone Soup version 0.30.0-13-g156ef70053 (webtiles) character file. Game seed: 15425287849187535833 57 AlmostDecent the Magician (level 4, -7/31 HPs) Began as a Djinni Conjurer on May 17, 2023. Mangled by a black bear (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (1472 turns). AlmostDecent the Magician (Djinni Conjurer) Turns: 1472, Time: 00:04:32 Health: -7/31 AC: 2 Str: 6 XL: 4 Next: 18% Gold: 131 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 4 scrolls of identify {unknown} f - 4 scrolls of magic mapping {unknown} g - a scroll of fear {unknown} Potions c - 4 potions of curing {unknown} d - 2 potions of invisibility {unknown} e - 3 potions of haste {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth * Level 4.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Sting Tmut/Pois 92% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear is moderately wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits the black bear! The black bear is severely wounded. * * * LOW HITPOINT WARNING * * * The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The adder is no longer blind. The black bear is no longer blind. The black bear attacks as you move away! The black bear barely misses you. The black bear claws you but does no damage. The black bear closely misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, 100% to hit) The magic dart hits the black bear. The black bear is almost dead. * * * LOW HITPOINT WARNING * * * The black bear goes berserk! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, 100% to hit) The magic dart hits the black bear. The black bear is almost dead. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... ...# ... .#.# ...#. .. .#.# .... .. ...## #..##. .####.... #..... ......## ##..#####[.... #.#.S..##..######### #..@h............... #.########..######## # ...>.# #####.# #.# #.. #.## ### You could see a black bear (berserk) and an adder. Vanquished Creatures An adder (D:2) 4 dart slugs 4 bats 3 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons A frilled lizard (D:1) 5 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlmostDecent the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | AlmostDecent set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 537 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 537 | D:1 | Learned a level 1 spell: Sting 719 | D:2 | Reached skill level 4 in Spellcasting 1083 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1432 | D:3 | You are sucked into a shaft and drop 1 floor! 1458 | D:4 | Noticed a black bear 1472 | D:4 | HP: 1/31 [adder (1)] 1472 | D:4 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, roderic_roman_lattice D:2: wander_river, layout_loops_ring D:3: layout_loops_corners D:4: layout_basic, grunt_temple_overflow_order_and_chaos_2, lemuel_crystal_altar, elyvilon_altar_5, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 7 || 83 Dazzling Flash | | 1 || 1 Searing Ray | | 1 || 1 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 2 | 11 || 13