Dungeon Crawl Stone Soup version 0.27-a0-860-gaf99fae3ca (webtiles) character file. Game seed: 16505515234175807281 1 AlphaAb the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Apr 2, 2021. Killed by Freeze ... generated by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (25 turns). AlphaAb the Conjurer (Draconian Conjurer) Turns: 25, Time: 00:00:23 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 16% Magic: 2/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (moderately wounded, 0% to evade) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 0% to evade) The magic dart hits the quokka. The quokka is almost dead. The quokka barely misses you. The quokka closely misses you. You miss the quokka. The quokka is almost dead. The quokka misses you. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. You hit the quokka. You kill the quokka! You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. You tail-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You enter the shallow water. Moving in this stuff is going to be slow. The endoplasm freezes you. You are frozen. You die... .. #. .# #.. #.# #.# #.# #.≈. ##≈## ##≈P≈#####≈♣≈## #≈P⌠P≈≈≈≈≈♣⌠♣≈# # ..≈P.......♣≈.## .# ...≈...<...@J..#..# #.≈♣.......♣≈.....# ♣⌠♣≈≈≈≈≈♣⌠♣≈##?.# .≈♣≈#####≈♣≈## ..# ..#≈. ##≈## .# #.. #.# .. #. # # .. #. #.. You could see an endoplasm. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AlphaAb the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 25 | D:1 | Killed from afar by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_rooms, basic_ecumenical_altar, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 13 Tailslap || 1 Cast: Magic Dart || 2 Armor: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 5 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 5 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts