Dungeon Crawl Stone Soup version 0.26.0-15-gc6cd9f700b (webtiles) character file. Game seed: 7816017578120070157 510 Alvadar the Conjurer (level 7, -1/46 HPs) Began as a Human Conjurer on Jan 15, 2021. Killed from afar by a white imp (21 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:19:47 (7034 turns). Alvadar the Conjurer (Human Conjurer) Turns: 7034, Time: 00:19:48 Health: -1/46 AC: 2 Str: 7 XL: 7 Next: 42% Magic: 5/12 EV: 17 Int: 20 God: Gold: 199 SH: 0 Dex: 12 Spells: 10/13 levels left rFire + . . SeeInvis . l - +2 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . g - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Clarity + (no boots) Stlth ++........ (no amulet) HPRegen 0.55/turn a - +4 ring of evasion MPRegen 0.13/turn v - ring of fire @: no status effects A: clarity, deformed body, regeneration 1, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons e - a cursed +0 dagger k - a +0 scythe l - a +2 dagger of venom (weapon) t - a cursed +0 dagger Armour g - a +1 robe (worn) h - a +0 robe n - quicksilver dragon scales p - a +0 robe Jewellery a - a +4 ring of evasion (left hand) v - a ring of fire (right hand) Wands i - a wand of iceblast (7) j - a wand of digging (4) Scrolls b - 3 scrolls of identify m - 2 scrolls of amnesia r - a scroll of enchant armour s - a scroll of remove curse w - a scroll of magic mapping Potions c - a potion of attraction {unknown} d - a potion of mutation f - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} x - a potion of brilliance {unknown} z - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 6.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 78% 2% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 44% 14% 3 Fulminant Prism Conj/Hex 11% 41% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Wu Jian Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. Armour fits poorly on your strangely shaped body. Your natural rate of healing is unusually fast. Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 32% to evade) The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! The searing ray hits the adder. You kill the adder! The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! There is a stone staircase leading up here. The white imp gestures at you. The puff of frost hits you!! You feel a terrible chill! You die... #..##...##.# #... ...#..# #...##.##..# #...#.#...# #[..).5...# ##.......## #.........# #...#.#†..##### #.. #.##...@..# #. ...#......# .. #...##.....# .. ..≈..#.....# . #.≈≈§.#.....# #.≈≈≈.#.....# #.≈≈§.#.....# #.....# You could see a white imp. Vanquished Creatures Sigmund (D:2) Blork the orc (D:4) A crimson imp (D:4) An orc priest (D:3) An orc wizard (D:3) Terence (D:2) 6 adders 4 worms 2 dart slugs (D:3) 3 leopard geckos 17 orcs 8 bats 4 giant cockroaches 10 goblins 10 hobgoblins 8 jackals (D:3) A quokka (D:3) 6 frilled lizards 5 kobolds 2 rats 92 creatures vanquished. Vanquished Creatures (others) 2 toadstools (D:1) 2 creatures vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alvadar the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 235 | D:1 | Learned a level 2 spell: Searing Ray 1631 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1852 | D:2 | Found an iron altar of Okawaru. 1897 | D:2 | Noticed Sigmund 1904 | D:2 | Killed Sigmund 1905 | D:2 | Reached skill level 5 in Conjurations 1905 | D:2 | Reached XP level 4. HP: 23/30 MP: 1/8 1905 | D:2 | Reached XP level 5. HP: 27/35 MP: 1/9 2045 | D:2 | Reached XP level 6. HP: 41/41 MP: 7/10 2215 | D:2 | Noticed Terence 2250 | D:2 | Killed Terence 2251 | D:2 | Reached skill level 6 in Conjurations 4057 | D:3 | Found an ornate altar of the Wu Jian Council. 4301 | D:3 | Reached XP level 7. HP: 21/46 MP: 1/12 4938 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4938 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 4938 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 4938 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 7004 | D:4 | Noticed Blork the orc 7011 | D:4 | Killed Blork the orc 7034 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_corners, minmay_gold_behind_fungi D:2: layout_loops_ring, general_overflow_altar, minivault_27, uniq_terence, uniq_sigmund D:3: layout_rooms, lemuel_round_altar, minmay_goblin_kobold_house D:4: layout_rooms, gammafunk_ghost_necromancy, serial_shops, kennysheep_mini, hangedman_abyss_or_decor_passed, nrook_mini_backslash, minmay_fire_ice_demons, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.9 Conjurations | 5 6 | 6.6 Stealth | 3 | 3.5 Fighting | | 0.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | | 5 | 2 || 7 Cast: Magic Dart | 10 | | || 10 Searing Ray | 18 | 50 | 11 || 79 Evoke: Wand | | | 2 || 2 Use: Scroll | | 5 | 5 || 10 Potion | | 2 | 2 || 4 Armor: Robe | 6 | 3 | 1 || 10 Dodge: Dodged | 10 | 15 | 10 || 35