Dungeon Sprint DCSS version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 16716686321360062085 0 Alvadar the Chiller (level 1, -8/14 HPs) Began as a Demigod Ice Elementalist on Mar 15, 2021. Mangled by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (51 turns). Alvadar the Chiller (Demigod Ice Elementalist) Turns: 51, Time: 00:00:30 Health: -8/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: mesmerised A: high mp 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 60% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice 30% 12% 3 Ozocubu's Armour Ice 15% 12% 3 Hailstorm Conj/Ice 8% 63% 4 Summon Ice Beast Ice/Summ 8% 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You completely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (heavily wounded, mesmerising) You freeze the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##. .## #..#m.# #.@.# ##'## ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Alvadar the Demigod Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Noticed a merfolk siren 51 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 39 Cast: Freeze || 8 Armor: Robe || 1 Dodge: Dodged || 3