Dungeon Crawl Stone Soup version 0.27-a0-836-gfc908b8576 (webtiles) character file. Game seed: 16074054265042733197 8 Alvadar the Chiller (level 1, 12/14 HPs) Began as a Demigod Ice Elementalist on Mar 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (284 turns). Alvadar the Chiller (Demigod Ice Elementalist) Turns: 284, Time: 00:01:07 Health: 12/14 AC: 2 Str: 9 XL: 1 Next: 80% Magic: 2/5 EV: 12 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of identify {unknown} Skills: + Level 0.1 Fighting - Level 1.7 Dodging - Level 1.8 Stealth + Level 1.8 Spellcasting + Level 3.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 12% 3 Ozocubu's Armour Ice 15% N/A 12% 3 Hailstorm Conj/Ice 8% 3d4 65% 4 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the kobold! You kill the kobold! Things that are here: a +0 dagger of distortion; 5 stones; a kobold corpse c - a scroll labelled FOYBRODGHAWN You now have 26 gold pieces (gained 14). A goblin comes into view. It is wielding a +0 dagger. There are no items here. Things that are here: a +0 dagger of distortion; 5 stones; a kobold corpse Okay, then. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. You see here a hobgoblin skeleton. Found a dagger. No target in view! Found a hand axe. Found a blackened peridot ring. A quokka comes into view. You see here a +0 dagger. d - a +0 dagger d - a +0 dagger (weapon) A quokka is nearby! A bat comes into view. The quokka closely misses you. You freeze the quokka. The quokka is heavily wounded. The quokka bites you. You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You freeze the quokka. You kill the quokka! You freeze the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###........# ....######## #.### ..# ############# ÷####.....#.=...## ..##......)......## #.................# ###...............# # #.............@.# ...........†.....# ###...............# . ##.............## ##.....#.....## ############# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alvadar the Demigod Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 284 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 1 Cast: Freeze || 10 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 283 | 0 | 0 | 222 | 1 | 283.0 | Dungeon | 283 | 283 | 0 | 0 | 222 | 1 | 283.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 283 daAuts