Dungeon Crawl Stone Soup version 0.27-a0-869-g165b36e3f0 (webtiles) character file. Game seed: 10690313701143398886 17 Alvadar the Poker (level 2, 23/23 HPs) Began as a Merfolk Gladiator on Apr 3, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (948 turns). Alvadar the Poker (Merfolk Gladiator) Turns: 948, Time: 00:01:07 Health: 23/23 AC: 0 Str: 14 XL: 2 Next: 62% Magic: 2/2 EV: 14 Int: 7 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 trident rCold + . . Faith . (no shield) rNeg . . . Spirit . (no armour) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn f - ring of ice MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet Magical Staves j - a staff of death Jewellery f - a ring of ice (left hand) Scrolls e - a scroll of immolation {unknown} g - 2 scrolls of identify {unknown} i - a scroll of torment {unknown} Potions h - 2 potions of lignification {unknown} Skills: + Level 2.5 Fighting + Level 4.8 Polearms + Level 2.1 Throwing + Level 4.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! There is a stone staircase leading down here. You see here a staff of death. j - a staff of death j - a staff of death (weapon) A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat barely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat hits you. You closely miss the bat. The bat is severely wounded. The bat hits you. The bat barely misses you. You hit the bat. You kill the bat! No target in view! a - a +0 trident (weapon) You open the door. There is an open door here. g - 2 scrolls labelled GOENINTOALO (gained 1) Found a short sword. You see here a +0 short sword. Things that are here: a +0 whip of draining; 2 stones Found 20 stones. Found Xamyrr's Jewellery Boutique. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! You puncture the hobgoblin! You kill the hobgoblin! No target in view! No target in view! You see here 20 stones. There is an entrance to Xamyrr's Jewellery Boutique here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #.........# #.........##### ### #.............. ..# #.....@...# #.# #.........## #.# #####....(†# #.# ##### #......######.# #...## #.............##### .....## #$.....######...).. ......# #########.....##... ......# #.....####. >.....# #.......##. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 bats (D:1) 4 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alvadar the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 374 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 940 | D:1 | Found Xamyrr's Jewellery Boutique. 948 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, serial_shops, shop, chequers_hall_statues_y, interstate_on_off Action || total -------------------------++------- Melee: Trident || 42 Staff || 3 Stab: Sleeping || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 949 | 949 | 0 | 0 | 832 | 1 | 949.0 | Dungeon | 949 | 949 | 0 | 0 | 832 | 1 | 949.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 949 daAuts