Dungeon Crawl Stone Soup version 0.27-a0-1245-g940ed4fa31 (webtiles) character file. Game seed: 10593088161084138655 1 Alvadar the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on June 10, 2021. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (81 turns). Alvadar the Vexing (Deep Elf Enchanter) Turns: 81, Time: 00:00:45 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 4/6 EV: 12 Int: 19 God: Gold: 15 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of cancellation {unknown} Skills: + Level 0.0 Fighting - Level 1.0 Short Blades - Level 2.4 Dodging + Level 3.6 Stealth * Level 3.0 Spellcasting * Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the door. There is an open door here. c - a glowing cyan potion Okay, then. There is an open door here. You open the door. There is an open door here. There is an open door here. You now have 15 gold pieces. Found a spear. A frilled lizard and a ball python come into view. A kobold comes into view. It is wielding a +0 dagger. The ball python hisses angrily. The ball python is outlined in light. You hit the ball python. The ball python is heavily wounded. The frilled lizard hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! The kobold is outlined in light. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is heavily wounded. The kobold stops glowing. The frilled lizard bites you. You die... ##.######.# ..........# .. .......#### #. PPPPP..# # #. ....P..# #.#. .♣..P..# ####.#. # ....P..# #.....) .# #####..# #.. #K###.## . #...#..# #.# #@#...#.. '...#..###.# #.l...... #...#......## ##.#...#.. #...#..##...###.....## #####..##.##...###### '...#..##.....## #.⌠⌠#..######.# #####..# #.# ...... #.# You could see a kobold and a frilled lizard. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alvadar the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 81 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_ring, minmay_statues_item, lemuel_old_faithful Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 2 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 70 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 70 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts