Dungeon Crawl Stone Soup version 0.28-a0-957-g42eb19b844 (webtiles) character file. Game seed: 16812760757101886 0 Alvadar the Magician (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Dec 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (0 turns). Alvadar the Magician (Deep Elf Wanderer) Turns: 0, Time: 00:00:55 Health: 10/10 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 9/9 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 11/11 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 5.8 Spellcasting + Level 3.2 Summonings + Level 1.1 Fire Magic + Level 2.1 Evocations You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 28% 2x1d5 10% 1 Freeze Ice 20% 1d4 12% 1 Scorch Fire 18% 2d5 12% 2 Conjure Flame Conj/Fire 7% 6-21 28% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Frozen Ramparts Ice 10% 1d3 36% 3 Flame Wave Conj/Fire 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Foxfire, Scorch, Conjure Flame, Inner Flame and Flame Wave to your library. You add the spells Freeze and Frozen Ramparts to your library. Welcome, Alvadar the Deep Elf Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a piece from Xom's chessboard (15/15); and the following spells available to memorise: Foxfire, Freeze, Scorch, Conjure Flame, Inner Flame, Frozen Ramparts, Flame Wave. Okay, then. You don't know any spells. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+ #@.# ##.# .# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alvadar the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Alvadar set off with the following items: a +0 dagger, a +0 | robe, a piece from Xom's chessboard (15/15); and the | following spells available to memorise: Foxfire, Freeze, | Scorch, Conjure Flame, Inner Flame, Frozen Ramparts, Flame | Wave 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 9/9 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+