Dungeon Crawl Stone Soup version 0.28-a0-957-g42eb19b844 (webtiles) character file. Game seed: 1397973850089998810 0 Alvadar the Gusty (level 1, 19/19 HPs) Began as an Ogre Wanderer on Dec 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Alvadar the Gusty (Ogre Wanderer) Turns: 0, Time: 00:00:05 Health: 19/19 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 17 God: Gold: 0 SH: 0 Dex: 6 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of teleportation Skills: + Level 1.3 Fighting + Level 1.3 Bows + Level 1.0 Stealth + Level 1.0 Necromancy + Level 3.6 Air Magic + Level 1.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 12% N/A 16% 3 Static Discharge Conj/Air 6% N/A 17% 2 Airstrike Air 6% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You add the spells Shock, Static Discharge, Swiftness and Airstrike to your library. Welcome, Alvadar the Ogre Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 4 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a scroll of teleportation, a +0 robe; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness, Static Discharge, Airstrike. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈....≈≈≈....≈≈ ≈..$≈≈≈.≈≈≈...≈ ≈..≈≈..@.≈≈≈... ≈...≈≈≈.≈≈≈...≈ ≈≈....≈≈≈....≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #######.####### ... #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alvadar the Ogre Wanderer began the quest for the Orb. 0 | D:1 | Alvadar set off with the following items: a +0 mace, a | scroll of teleportation, a +0 robe; and the following spell | memorised: Shock; and the following spells available to | memorise: Swiftness, Static Discharge, Airstrike 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+