Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 9468531946038793360 0 Alypsies the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Dec 23, 2023. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (266 turns). Alypsies the Conjurer (Demigod Conjurer) Turns: 266, Time: 00:01:37 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start waiting. Done waiting. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. c - a +0 hand axe (weapon) A gnoll comes into view. It is wielding a +0 whip. Found a stone staircase leading down. The gnoll hits you with a +0 whip! Ouch! That really hurt! The gnoll barely misses you. You barely miss the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. x2 You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. Your punch misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 whip. You die... # #. ..##.########## .>............# ......g@# #.# .######.# #.#### #.#####.#.. #.......#.# #.#####'#.### #..# ##.....## #.#.# ##.......## #.###.##.........## ..# ##...........+# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alypsies the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 266 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Hand axe || 9 Dodge: Dodged || 11