Dungeon Crawl Stone Soup version 0.32-a0-128-g77eb882913 (webtiles) character file. Game seed: 16083369787904933290 23 Ambrosia the Ducker (level 2, -1/23 HPs) Began as a Demonspawn Gladiator on Feb 7, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:34 (1228 turns). Ambrosia the Ducker (Demonspawn Gladiator) Turns: 1228, Time: 00:01:35 Health: -1/23 AC: 4 Str: 13 XL: 2 Next: 75% Magic: 2/2 EV: 10 Int: 7 God: Gold: 40 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ j - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -8), constricted A: ignite blood 1, camouflage 1, agile 1, evolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 2 throwing nets (quivered) {=f, !d} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) Scrolls f - 2 scrolls of amnesia Potions k - a potion of resistance {unknown} Skills: * Level 2.4 Fighting + Level 2.9 Staves - Level 1.7 Throwing * Level 0.9 Armour * Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10758 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Your skin changes colour to match your surroundings (Stealth+). You are agile. (Dex +4, Str/Int -1) You have hidden genetic potential. Message History The endoplasm closely misses you. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - adder Aim: an adder (lightly wounded, about 56% to evade your +0 quarterstaff) You hit the adder. The adder bites you. The endoplasm hits you but does no damage. The rat bites you. You take 6 damage, and have 15/23 hp. MASSIVE DAMAGE!! Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, about 56% to evade your +0 quarterstaff) You miss the adder. The adder bites you but does no damage. The ribbon worm bites you but does no damage. The endoplasm freezes you. You are frozen. The rat closely misses you. The adder closely misses you. You take 3 damage, and have 12/23 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, about 56% to evade your +0 quarterstaff) You closely miss the adder. The adder closely misses you. The ribbon worm closely misses you. The rat bites you but does no damage. The endoplasm hits you but does no damage. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, about 56% to evade your +0 quarterstaff) You closely miss the adder. The adder barely misses you. The rat closely misses you. The endoplasm freezes you. You are frozen. The ribbon worm barely misses you. The adder closely misses you. You take 3 damage, and have 9/23 hp. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ball python looks frightened! The endoplasm looks frightened! The ribbon worm looks frightened! The adder looks frightened! The bat looks frightened! The rat looks frightened! The frilled lizard looks frightened! The frilled lizard hisses angrily. The rat looks frightened! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You start resting. Health restored: 23 You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. The ball python hisses angrily. You climb upwards. There is a stone staircase leading down here. You climb downwards. The bat misses you. The bat barely misses you. The adder bites you but does no damage. x2 There is a stone staircase leading up here. The bat barely misses you. The ball python closely misses you. The ball python barely misses you. The adder bites you. You are poisoned. The adder poisons you! You climb upwards. You feel sick. There is a stone staircase leading down here. You take 4 damage, and have 19/23 hp. Unknown command. You hit the ball python. You feel sick. The ball python closely misses you. x2 The adder bites you. You are more poisoned. The adder poisons you! The ball python closely misses you. The ball python barely misses you. You take 3 damage, and have 16/23 hp. You barely miss the adder. You feel sick. The adder bites you but does no damage. The ball python barely misses you. x2 The adder closely misses you. You take 2 damage, and have 14/23 hp. You closely miss the adder. You feel sick. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The adder bites you but does no damage. You take 1 damage, and have 13/23 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f - adder Aim: an adder (about 56% to evade your +0 quarterstaff) You closely miss the adder. You feel sick. The ball python bites you. The ball python constricts you. The adder bites you. The ball python bites you. The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 9 damage, and have 4/23 hp. MASSIVE DAMAGE!! Unknown command. It was a potion of mutation. You feel extremely strange. Your skin functions as natural camouflage. You feel a hidden potential growing inside you. You feel agile. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The ball python misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/23 hp. It was a potion of brilliance. You feel clever all of a sudden. You die... #.###.## #.###...## # #.# #..# #.##.....## ## #.###..# #.#.......## ##. #......###..........####.. ###..)..............+..... #.......#.........####.. #.#..##.##.......## ##. #.##.##S###.....## ## #.#..##@# ##..†## #.#.###S# ##'## #.......# #.###### ###.#########......# #......>....####.# ##########...###.##### #............. ##....#..##### ##...#..# You could see an adder and a ball python. Vanquished Creatures 2 endoplasms (D:1 D:2) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:2) A quokka (D:2) 5 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1 D:2) A goblin (D:2) A kobold (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ambrosia the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 326 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 723 | D:1 | Found a faded altar of an unknown god. 947 | D:2 | Found Hemitu's Distillery. 961 | D:2 | Reached skill level 3 in Dodging 1054 | D:2 | HP: 9/23 [frozen (4)] 1226 | D:1 | HP: 11/23 [poisoned by an adder] 1226 | D:1 | HP: 4/23 [adder (3)] 1227 | D:1 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 1227 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1227 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1227 | D:1 | HP: 1/23 [constriction (1)] 1228 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_corners, shapermc_ecumenical_altar_venn, hex_medium D:2: layout_rooms, serial_shops, nicolae_shop_crystal, amethyst_killhole, dilly_guarded_unrand_morg, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 2.4 Staves | | 2.9 Throwing | | 1.7 Armour | | 0.9 Action || total ---------------------------++------- Melee: Quarterstaff || 77 Throw: Throwing net || 1 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 1 Armour: Leather armour || 57 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1241 | 1241 | 0 | 189 | 867 | 2 | 620.5 | Dungeon | 1241 | 1241 | 0 | 189 | 867 | 2 | 620.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 125 daAuts Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_corners, shapermc_ecumenical_altar_venn, hex_medium D:2: layout_rooms, serial_shops, nicolae_shop_crystal, amethyst_killhole, dilly_guarded_unrand_morg, uniq_crazy_yiuf_cottage Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1241 | 1241 | 0 | 189 | 867 | 2 | 620.5 | Dungeon | 1241 | 1241 | 0 | 189 | 867 | 2 | 620.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 125 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------