Dungeon Crawl Stone Soup version 0.32-a0-128-g77eb882913 (webtiles) character file. Game seed: 13333503348361392 159 Ambrosia the Firebug (level 4, -9/35 HPs) Began as a Demigod Fire Elementalist on Feb 7, 2024. Mangled by a sleepcap (21 damage) ... on level 4 of the Dungeon. The game lasted 00:03:55 (4278 turns). Ambrosia the Firebug (Demigod Fire Elementalist) Turns: 4278, Time: 00:03:56 Health: -9/35 AC: 2 Str: 9 XL: 4 Next: 95% Magic: 1/10 EV: 2 Int: 21 God: Gold: 181 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sleeping A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) i - a +1 cloak of willpower (You found it on level 2 of the Dungeon) Magical Staves l - a staff of air {rElec} (You found it on level 2 of the Dungeon) Jewellery f - a ring of positive energy {rN+} (You found it on level 2 of the Dungeon) m - a ring of positive energy {rN+} (You found it on level 3 of the Dungeon) Wands n - a wand of paralysis (8) (You found it on level 3 of the Dungeon) Potions b - a potion of haste {unknown} c - a potion of might {unknown} e - a potion of brilliance g - a potion of enlightenment h - a potion of curing {unknown} j - a potion of degeneration {unknown} k - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting + Level 1.2 Armour + Level 2.3 Dodging - Level 1.7 Stealth * Level 2.6 Spellcasting * Level 2.1 Conjurations * Level 3.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 z - Scorch Fire 34% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Jinxbite Hex 4% N/A 22% 2 Flame Wave Conj/Fire 14% 2d6 41% 4 Alistair's Intoxication Alch 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19722 Temple: D:4-7 Shops: D:4 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The foxfire hits the orc. The orc hits you with a +0 whip. The orc closely misses you. You now have 6/10 mp. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the orc. You kill the orc! The foxfire hits the orc. You kill the orc! You now have 5/10 mp. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! You now have 4/10 mp. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. You are too injured to fight recklessly! Things that are here: a +0 whip; a +0 leather armour Things that are here: a +0 club; an orc corpse You see here a blade talisman. Found a stone staircase leading down. No target in view! An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. Health restored: 35; MP restored: 10 An endoplasm is nearby! You conjure some foxfire! You now have 9/10 mp. You conjure some foxfire! The foxfire hits the endoplasm. x2 You now have 8/10 mp. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! You now have 7/10 mp. No target in view! Found Masud's Armour Emporium. MP restored: 10 No target in view! There is an entrance to Masud's Armour Emporium here. No target in view! Found a stone staircase leading up. No target in view! You see here a blade talisman. k - a metallic yellow potion No target in view! A sleepcap comes into view. A sleepcap is nearby! You conjure some foxfire! You now have 9/10 mp. The foxfire hits the sleepcap. You conjure some foxfire! You now have 8/10 mp. There is not enough space to conjure foxfire! The foxfire hits the sleepcap. x2 You conjure some foxfire! You now have 7/10 mp. The foxfire hits the sleepcap. x2 You conjure some foxfire! The foxfire hits the sleepcap but does no damage. You now have 6/10 mp. Casting: Foxfire (safe; 4% risk of failure) Flames lash the sleepcap. The sleepcap's fire resistance burns away. The foxfire hits the sleepcap but does no damage. You now have 5/10 mp. The sleepcap closely misses you. You conjure some foxfire! The sleepcap is no longer more vulnerable to fire. The sleepcap releases spores at you! You take 7 damage, and have 28/35 hp. You now have 4/10 mp. The sleepcap closely misses you. Casting: Foxfire (safe; 4% risk of failure) Flames lash the sleepcap but do no damage. The sleepcap barely misses you. You now have 2/10 mp. You hit the sleepcap. The sleepcap releases spores at you. A sleepcap is nearby! You take 2 damage, and have 26/35 hp. Casting: Scorch (safe; 4% risk of failure) Flames lash the sleepcap. The sleepcap's fire resistance burns away. The sleepcap closely misses you. You now have 0/10 mp. Unknown command. You hit the sleepcap. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is no longer more vulnerable to fire. The sleepcap releases spores at you! You take 8 damage, and have 19/35 hp. MASSIVE DAMAGE!! You hit the sleepcap but do no damage. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap misses you. You hit the sleepcap. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #######.# #.# #.......# ###.# #f####### #...# #@# .# #...# #.# #.# #...# #.# #.# ##.## #.##########.# #.# #.........##.# #.# #########.##.# #.# #.##.# #.# #....# #.########### ###..# You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:4) 2 orc wizards (D:3) An adder (D:2) A ribbon worm (D:3) A dart slug (D:1) 9 orcs (D:3 D:4) 4 ball pythons (D:1 D:2) 3 endoplasms (D:1 D:4) 3 giant cockroaches (D:1 D:2) 2 goblins (D:1) 5 hobgoblins (D:1 D:2 D:3) A quokka (D:1) 3 bats (D:1 D:3) 4 frilled lizards (D:2 D:3) 4 kobolds (D:1 D:2 D:3) 7 rats (D:1 D:2 D:3) 51 creatures vanquished. Vanquished Creatures (others) 188 foxfires (D:1 D:2 D:3 D:4) 188 creatures vanquished. Grand Total: 239 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ambrosia the Demigod Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 50 | D:1 | Reached skill level 1 in Conjurations 432 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/7 528 | D:1 | Reached skill level 2 in Spellcasting 1201 | D:2 | Reached skill level 2 in Dodging 1352 | D:2 | Reached skill level 3 in Fire Magic 1805 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/8 1808 | D:2 | Learned a level 2 spell: Scorch 2318 | D:3 | HP: 9/27 [orc/+0 mace (6)] 2323 | D:3 | HP: 7/27 [orc/+0 mace (3)] 2959 | D:3 | Reached XP level 4. HP: 34/34 MP: 7/10 2991 | D:3 | Reached skill level 1 in Fighting 2991 | D:3 | Reached skill level 1 in Armour 3629 | D:4 | Reached skill level 2 in Conjurations 4104 | D:4 | Found Masud's Armour Emporium. 4277 | D:4 | HP: 12/35 [sleepcap (8)] 4278 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_loops_cross D:3: layout_basic, chequers_ecumenical_altar_simple D:4: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 | 2.1 Spellcasting | 2 | 2.6 Dodging | 2 | 2.3 Fire Magic | 3 | 3.5 Fighting | 1 | 1.1 Armour | 1 | 1.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 9 || 14 Cast: Foxfire | 100 | 41 || 141 Scorch | 5 | 5 || 10 Use: Scroll | 6 | || 6 Potion | 1 | || 1 Armour: Robe | 22 | 19 || 41 Dodge: Dodged | 19 | 15 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4276 | 4204 | 72 | 437 | 3286 | 4 | 1069.0 | Dungeon | 4276 | 4204 | 72 | 437 | 3286 | 4 | 1069.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1504 daAuts D:1: 1154 daAuts D:2: 883 daAuts D:4: 733 daAuts Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_loops_cross D:3: layout_basic, chequers_ecumenical_altar_simple D:4: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4276 | 4204 | 72 | 437 | 3286 | 4 | 1069.0 | Dungeon | 4276 | 4204 | 72 | 437 | 3286 | 4 | 1069.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1504 daAuts D:1: 1154 daAuts D:2: 883 daAuts D:4: 733 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.0 +-------+-------+-------+-------+-------+----------------------