Dungeon Crawl Stone Soup version 0.32-a0-131-g9dbbe29261 (webtiles) character file. Game seed: 6534425786971426746 21 Ambrosia the Twirler (level 2, -3/25 HPs) Began as a Minotaur Gladiator on Feb 8, 2024. Slain by Terence ... wielding a +2 flail of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1078 turns). Ambrosia the Twirler (Minotaur Gladiator) Turns: 1078, Time: 00:02:17 Health: -3/25 AC: 3 Str: 18 XL: 2 Next: 65% Magic: 1/1 EV: 12 Int: 5 God: Gold: 40 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-3 -> -3) A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - a throwing net (quivered) {=f, !d} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Skills: + Level 2.6 Fighting + Level 3.8 Staves - Level 2.0 Throwing * Level 1.6 Armour * Level 3.7 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 54% 1 Call Canine Familiar Summ 0% N/A 88% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10916 Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You see here a +0 hand axe. No target in view! No target in view! No target in view! You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. No target in view! You see here a bat skeleton. Things that are here: a +0 dagger; a kobold skeleton You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. Terence shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start waiting. Done waiting. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Terence closely misses you. You hit Terence. Your headbutt misses Terence. Terence hits you with a +2 flail of venom. You are poisoned. You take 4 damage, and have 21/25 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (lightly wounded, about 37% to evade your +0 quarterstaff) You hit Terence but do no damage. You feel very sick. Terence closely misses you. You take 3 damage, and have 18/25 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (lightly wounded, about 37% to evade your +0 quarterstaff) You hit Terence. You headbutt Terence! You feel very sick. Terence closely misses you. You take 3 damage, and have 15/25 hp. Throw: 3 throwing nets {=f, !d} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (heavily wounded, 58% to hit) You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits Terence. Terence is caught in the net! You feel sick. Terence struggles against the net. You take 2 damage, and have 13/25 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (heavily wounded, entangled in a net, about 7% to evade your +0 quarterstaff) You hit Terence but do no damage. You feel sick. Terence struggles against the net. You take 1 damage, and have 12/25 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (heavily wounded, entangled in a net, about 7% to evade your +0 quarterstaff) You hit Terence. You feel sick. Terence struggles against the net. x2 You take 1 damage, and have 11/25 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (severely wounded, entangled in a net, about 7% to evade your +0 quarterstaff) You catch the helpless Terence completely off-guard! You hit Terence. You headbutt Terence. You feel sick. Terence struggles against the net. The net rips apart, and Terence comes free! You take 1 damage, and have 10/25 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (almost dead, about 37% to evade your +0 quarterstaff) You hit Terence but do no damage. You feel sick. Terence closely misses you. You take 1 damage, and have 9/25 hp. Hit: a) +0 quarterstaff Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (almost dead, about 37% to evade your +0 quarterstaff) Okay, then. Throw: 2 throwing nets {=f, !d} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of venom and wearing a +2 scale mail of poison resistance (almost dead, 58% to hit) You throw a throwing net {=f, !d}. The throwing net {=f, !d} completely misses Terence. You feel sick. Terence hits you with a +2 flail of venom! You die... Terence says, "Time to find some more victims." (!.##...## .......?.## ..........# ..........# .......... ?.$.....# #.@..# #@<# #..# #...# #..#.# ...##.. ..## #..# ... ..## ## #.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ambrosia the Minotaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 146 | D:1 | Found Mirhuu Atah's One-of-a-Kind Rings. 151 | D:1 | Reached skill level 1 in Armour 151 | D:1 | Reached XP level 2. HP: 19/25 MP: 1/1 964 | D:2 | Noticed Terence 1074 | D:2 | HP: 12/25 [poisoned by Terence] 1078 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, chequers_avenue, hangedman_decor_diamond_cutter, nicolae_shop_unique_rings, minmay_misc_feat_encased D:2: layout_rooms, uniq_terence Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.6 Fighting | | 2.6 Staves | | 3.8 Throwing | | 2.0 Dodging | | 3.7 Action || total ---------------------------++------- Melee: Quarterstaff || 31 Headbutt || 6 Throw: Throwing net || 2 Use: Scroll || 2 Stab: Held in net/web || 1 Armour: Leather armour || 8 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1082 | 1031 | 51 | 100 | 785 | 2 | 541.0 | Dungeon | 1082 | 1031 | 51 | 100 | 785 | 2 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts D:2: 13 daAuts Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, chequers_avenue, hangedman_decor_diamond_cutter, nicolae_shop_unique_rings, minmay_misc_feat_encased D:2: layout_rooms, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1082 | 1031 | 51 | 100 | 785 | 2 | 541.0 | Dungeon | 1082 | 1031 | 51 | 100 | 785 | 2 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts D:2: 13 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.5 +-------+-------+-------+-------+-------+----------------------