Dungeon Crawl Stone Soup version 0.32-a0-131-g9dbbe29261 (webtiles) character file. Game seed: 5712929206325836374 596 Ambrosia the Firebug (level 7, -4/41 HPs) Began as a Gargoyle Fire Elementalist on Feb 8, 2024. Slain by a wight ... wielding a +5 flail of freezing (5 damage) ... on level 5 of the Dungeon. The game lasted 00:06:57 (4852 turns). Ambrosia the Firebug (Gargoyle Fire Elementalist) Turns: 4852, Time: 00:06:58 Health: -4/41 AC: 7 Str: 11 XL: 7 Next: 40% Magic: 3/12 EV: 12 Int: 18 God: Gold: 140 SH: 0 Dex: 10 Spells: 4/13 levels left rFire . . . o - +0 halberd rCold . . . (shield currently unavailable) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: invisible A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons b - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) g - a +0 spear of freezing (You found it on level 1 of the Dungeon) o - a +0 halberd (weapon) (You took it off a gnoll on level 4 of the Dungeon) Missiles c - a throwing net {=f, !d} Armour a - a +0 robe (worn) Jewellery h - a ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) Scrolls f - a scroll of teleportation {!r!d, @r3} i - 2 scrolls of amnesia Potions d - a potion of curing {@q1, !d} e - a potion of invisibility j - 2 potions of brilliance k - a potion of cancellation {unknown} l - a potion of enlightenment {unknown} m - a potion of might {unknown} n - a potion of degeneration {unknown} Skills: * Level 3.6 Fighting + Level 2.4 Armour + Level 2.4 Dodging - Level 2.1 Stealth * Level 3.6 Spellcasting * Level 3.5 Conjurations * Level 4.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 f - Ensorcelled Hibernat Hex/Ice 6% N/A 22% 2 z - Scorch Fire 38% 2d6 3% 2 Z - Flame Wave Conj/Fire 17% 2d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 19% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Call Imp Summ 6% N/A 22% 2 Passwall Erth 3% N/A 41% 3 Swiftness Air 3% N/A 41% 3 Summon Hydra Summ 1% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25126 Temple (1/1) D:5 Zot: 5998 Altars: Ashenzari Cheibriados Elyvilon Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The adder bites you. There are monsters nearby! You take 1 damage, and have 40/41 hp. You closely miss the adder. The adder misses you. The adder bites you but does no damage. There are monsters nearby! You miss the adder. The adder is no longer more vulnerable to fire. The adder closely misses you. A wight comes into view. It is wielding a +4 short sword. The adder bites you but does no damage. Health restored: 41 Casting: Scorch (safe; 3% risk of failure) Aiming: Ensorcelled Hibernation (dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 flail of freezing and wearing a +0 robe (not susceptible) Okay, then. You barely miss the adder. The adder closely misses you. The adder bites you. You take 1 damage, and have 40/41 hp. Casting: Ensorcelled Hibernation (dangerous; 24% risk of failure) You don't know that spell. You closely miss the adder. The adder bites you but does no damage. x2 You miss the adder. The adder bites you but does no damage. The adder misses you. Health restored: 41 You barely miss the adder. The adder bites you but does no damage. The adder barely misses you. Reach: o) +0 halberd Press: ? - help, Dir - move target, f - adder Aim: an adder (almost dead, about 82% to evade your +0 halberd) You miss the adder. The adder misses you. Reach: o) +0 halberd Press: ? - help, Dir - move target, f/p - adder Aim: an adder (almost dead, about 82% to evade your +0 halberd) Okay, then. Casting: Ensorcelled Hibernation (dangerous; 24% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Ensorcelled Hibernation (dangerous; 24% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Ensorcelled Hibernation (dangerous; 24% risk of failure) Flames lash the adder. You kill the adder! You now have 9/12 mp. Casting: Scorch (safe; 3% risk of failure) Flames lash the wight. The wight's fire resistance burns away. The wight closely misses you. You now have 8/12 mp. Casting: Scorch (safe; 3% risk of failure) Flames lash the wight but do no damage. The wight barely misses you. You now have 6/12 mp. Casting: Scorch (safe; 3% risk of failure) Flames lash the wight but do no damage. The wight is no longer more vulnerable to fire. The wight closely misses you. You now have 4/12 mp. Casting: Scorch (safe; 3% risk of failure) Flames lash the wight. The wight's fire resistance burns away. The wight barely misses you. You now have 2/12 mp. Casting: Scorch (safe; 3% risk of failure) Flames lash the wight. The wight is burned terribly! The wight hits you with a +5 flail of freezing! The wight freezes you. You take 19 damage, and have 22/41 hp. MASSIVE DAMAGE!! You now have 0/12 mp. Unknown command. You feel better. The wight barely misses you. You regained 6 hp, and now have 28/41 hp. You fade into invisibility! The wight hits you with a +5 flail of freezing. The wight freezes you. You take 6 damage, and have 22/41 hp. Casting: Scorch (safe; 3% risk of failure) You don't know that spell. Reach: o) +0 halberd Press: ? - help, Dir - move target, f - wight Aim: a wight, wielding a +5 flail of freezing and wearing a +0 robe (unable to see you, about 56% to evade your +0 halberd) You closely miss the wight. The wight hits you with a +5 flail of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The wight closely misses you. You take 15 damage, and have 7/41 hp. MASSIVE DAMAGE!! Reach: o) +0 halberd Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +5 flail of freezing and wearing a +0 robe (unable to see you, about 56% to evade your +0 halberd) You catch the helpless wight completely off-guard! You hit the wight. Reach: o) +0 halberd Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +5 flail of freezing and wearing a +0 robe (moderately damaged, unable to see you, about 56% to evade your +0 halberd) You hit the wight but do no damage. The wight closely misses you. x2 The wight is no longer more vulnerable to fire. The wight hits you with a +5 flail of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... ######## #......# ##.###.# ########## #.# #.# ##......... #.# #.# #PP........ #.# #.##########..P.P..... #.# #......>..@.PP>....... #.# ########.z##...PP..... #.# ##.##.P..P..... #.# #####.#####....... #.# #...z..# ....... #.# #......### ....[.. #.# #.)......###########.# #.# #.....##.............. #.# #.....################ You could see 2 wights. Vanquished Creatures A black bear (D:4) 2 ogres (D:4 D:5) A scorpion (D:5) A hound (D:5) 2 bombardier beetles (D:4 D:5) An iguana (D:4) 3 gnolls (D:4) 5 adders (D:2 D:4 D:5) 3 dart slugs (D:1) An orc (D:4) 4 ball pythons (D:2) 7 endoplasms (D:1 D:2 D:3 D:4) 4 giant cockroaches (D:2 D:3 D:4) 14 hobgoblins (D:1 D:2 D:3 D:4) 5 quokkas (D:1 D:2 D:3) 5 bats (D:1 D:2 D:3) A frilled lizard (D:3) 10 goblins (D:1 D:2 D:3 D:4) 6 kobolds (D:1 D:2) 4 rats (D:1 D:2 D:3) 80 creatures vanquished. Vanquished Creatures (others) 281 foxfires (D:1 D:2 D:3 D:4 D:5) 281 creatures vanquished. Grand Total: 361 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ambrosia the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 63 | D:1 | HP: 5/10 [kobold/+0 club (1)] 94 | D:1 | HP: 5/11 [dart slug/slug dart (3)] 96 | D:1 | Reached XP level 2. HP: 8/16 MP: 0/5 378 | D:1 | Reached skill level 1 in Fighting 424 | D:1 | Found a faded altar of an unknown god. 624 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/6 627 | D:1 | Learned a level 2 spell: Scorch 1348 | D:2 | Reached XP level 4. HP: 26/26 MP: 2/7 1372 | D:2 | Reached skill level 1 in Armour 1832 | D:2 | elongatedgoose: Hmm 2412 | D:2 | Reached skill level 2 in Conjurations 2490 | D:3 | Reached skill level 2 in Fighting 2524 | D:3 | Learned a level 4 spell: Flame Wave 3417 | D:4 | Reached XP level 5. HP: 30/30 MP: 5/9 3515 | D:4 | Noticed a black bear 3528 | D:4 | Killed a black bear 3529 | D:4 | Reached skill level 2 in Dodging 3529 | D:4 | Reached skill level 3 in Spellcasting 3805 | D:4 | Reached XP level 6. HP: 28/36 MP: 3/10 3928 | D:4 | Reached skill level 4 in Fire Magic 4226 | D:4 | Reached skill level 3 in Fighting 4226 | D:4 | Reached skill level 2 in Armour 4226 | D:4 | Reached skill level 3 in Conjurations 4368 | D:5 | Entered Level 5 of the Dungeon 4372 | D:5 | Learned a level 2 spell: Ensorcelled Hibernation 4392 | D:5 | Reached XP level 7. HP: 23/41 MP: 1/12 4670 | D:5 | Found a staircase to the Ecumenical Temple. 4686 | D:5 | HP: 18/41 [burnt (4)] 4785 | Temple | Entered the Ecumenical Temple 4837 | D:5 | HP: 11/41 [wight/+5 flail of freezing (11)] 4852 | D:5 | HP: 1/41 [wight/+5 flail of freezing (10)] 4852 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, ebering_ecumenical_altar_ruins D:2: layout_basic, chequers_serial_rivers_micro_c, kennysheep_crisscross, minmay_bisected D:3: layout_basic, serial_park_tiny_2 D:4: nicolae_cairo_tiling_large_dashed, layout_gridville D:5: layout_basic, minmay_temple_entry_overgrown Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.6 Armour | 1 2 | 2.4 Conjurations | 2 3 | 3.5 Dodging | 2 | 2.4 Spellcasting | 3 | 3.6 Fire Magic | 4 | 4.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 15 | | || 15 Unarmed | 2 | | || 2 Punch | 1 | 1 | || 2 Spear | 6 | 33 | || 39 Halberd | | 6 | 20 || 26 Cast: Foxfire | 69 | 95 | 9 || 173 Scorch | | 11 | 12 || 23 Ensorcelled Hiber | | 2 | 2 || 4 Use: Potion | 1 | | 2 || 3 Scroll | 5 | 8 | || 13 Stab: Invisible | | | 1 || 1 Armour: Robe | 31 | 43 | 14 || 88 Dodge: Dodged | 29 | 61 | 15 || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4874 | 4770 | 104 | 435 | 3663 | 6 | 812.3 | Dungeon | 4872 | 4768 | 104 | 435 | 3663 | 5 | 974.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1383 daAuts D:4: 1163 daAuts D:1: 1111 daAuts D:3: 719 daAuts D:5: 495 daAuts Temple: 1 daAuts Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, ebering_ecumenical_altar_ruins D:2: layout_basic, chequers_serial_rivers_micro_c, kennysheep_crisscross, minmay_bisected D:3: layout_basic, serial_park_tiny_2 D:4: nicolae_cairo_tiling_large_dashed, layout_gridville D:5: layout_basic, minmay_temple_entry_overgrown Temple: dpeg_chambers_temple Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4874 | 4770 | 104 | 435 | 3663 | 6 | 812.3 | Dungeon | 4872 | 4768 | 104 | 435 | 3663 | 5 | 974.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1383 daAuts D:4: 1163 daAuts D:1: 1111 daAuts D:3: 719 daAuts D:5: 495 daAuts Temple: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 142.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 170.4 +-------+-------+-------+-------+-------+----------------------