Dungeon Crawl Stone Soup version 0.32-a0-131-g9dbbe29261 (webtiles) character file. Game seed: 13674435664740659457 4 Ambrosia the Ruffian (level 1, 12/18 HPs) Began as a Ghoul Gladiator on Feb 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (128 turns). Ambrosia the Ruffian (Ghoul Gladiator) Turns: 128, Time: 00:00:31 Health: 12/18 AC: 4 Str: 17 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 7 God: Gold: 7 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg + + + a - +0 leather armour rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no passive effects @: inhibited regen, very slow A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) {=f, !d} d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Skills: * Level 2.3 Fighting - Level 1.7 Throwing + Level 0.1 Armour * Level 2.8 Dodging * Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5864 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History A giant cockroach comes into view. You scratch the hobgoblin. The hobgoblin splashes around in the water. You scratch the hobgoblin but do no damage. The hobgoblin closely misses you. You scratch the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. Your unstable footing causes you to fumble your attack. The hobgoblin shouts! The hobgoblin splashes around in the water. You scratch the hobgoblin. The hobgoblin splashes around in the water. The giant cockroach bites the plant. The plant begins to die. Your unstable footing causes you to fumble your attack. The hobgoblin hits you. The giant cockroach bites the plant. The plant begins to die. You take 1 damage, and have 15/17 hp. Your unstable footing causes you to fumble your attack. The giant cockroach bites the plant. The hobgoblin misses you. You scratch the hobgoblin. The giant cockroach bites the plant. The hobgoblin closely misses you. Your unstable footing causes you to fumble your attack. A nearby plant withers and dies. The hobgoblin hits you. You take 3 damage, and have 12/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Claws Press: ? - help, Dir - move target, f - hobgoblin Aim: a hobgoblin (heavily wounded, about 37% to evade your claws) Your unstable footing causes you to fumble your attack. The hobgoblin closely misses you. The giant cockroach splashes around in the water. Attack: -) Claws Press: ? - help, Dir - move target, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, about 37% to evade your claws) Your unstable footing causes you to fumble your attack. A nearby plant withers and dies. The giant cockroach splashes around in the water. The hobgoblin misses you. Attack: -) Claws Press: ? - help, Dir - move target, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, about 37% to evade your claws) You scratch the hobgoblin. You kill the hobgoblin! You feel better. A goblin comes into view. It is wielding a +0 dagger. The giant cockroach barely misses you. Attack: -) Claws Press: ? - help, Dir - move target, f - giant cockroach Aim: a giant cockroach (about 37% to evade your claws) You closely miss the giant cockroach. The giant cockroach splashes around in the water. Attack: -) Claws Press: ? - help, Dir - move target, f/p - giant cockroach Aim: a giant cockroach (about 37% to evade your claws) You barely miss the giant cockroach. The giant cockroach splashes around in the water. Attack: -) Claws Press: ? - help, Dir - move target, f/p - giant cockroach Aim: a giant cockroach (about 37% to evade your claws) Your unstable footing causes you to fumble your attack. The giant cockroach misses you. The giant cockroach barely misses you. Unknown command. Attack: -) Claws Press: ? - help, Dir - move target, f/p - giant cockroach Aim: a giant cockroach (about 37% to evade your claws) You claw the giant cockroach! You kill the giant cockroach! You feel better. You regained 3 hp, and now have 16/18 hp. Attack: -) Claws Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Attack: -) Claws Press: ? - help, Dir - move target, f - you Okay, then. You see here a hobgoblin corpse. The hobgoblin misses you. Your unstable footing causes you to fumble your attack. The hobgoblin closely misses you. Your unstable footing causes you to fumble your attack. The hobgoblin closely misses you. Your unstable footing causes you to fumble your attack. The goblin misses you. The hobgoblin hits you. You take 1 damage, and have 15/18 hp. Your unstable footing causes you to fumble your attack. The goblin hits you with a +0 dagger. The hobgoblin hits you but does no damage. You take 3 damage, and have 12/18 hp. You are too injured to fight recklessly! Okay, then. Unknown command. Okay, then. You aren't carrying any potions. Okay, then. Okay, then. ~♣~~ P P~~~~~♣ ~~~P~~P ~~~~P♣~ ## ~~~~~P~ .# ♣PP~~~~ ♣.# ~~≈~~~g♣♣..# ~~≈≈~≈g@~..## ≈≈~≈≈≈~~~~..# ~≈~≈≈≈≈††~..# ≈≈≈≈≈≈~~†♣..# ≈≈≈≈≈~≈~~♣♣.# ≈≈≈≈≈~≈≈~♣..# ≈≈≈≈≈≈≈≈~~♣.# ≈≈≈≈≈≈≈≈~♣♣.# P≈≈≈≈≈~~~♣♣.# You could see a hobgoblin and a goblin. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ambrosia the Ghoul Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 128 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_b, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_pond_a, minmay_lizard_pond Action || total ---------------------------++------- Melee: Unarmed || 26 Armour: Leather armour || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 92 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 92 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_b, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_pond_a, minmay_lizard_pond Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 92 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 92 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------