Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Anak the Conjurer (Felid Conjurer) Turns: 1486, Time: 00:08:17 Health: 18/18 AC: 1 Str: 3 XL: 4 Next: 8% Magic: 3/8 EV: 17 Int: 20 God: Sif Muna [*.....] Gold: 41 SH: 0 Dex: 14 Spells: 1/7 levels left Lives: 1 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Channel Magic You are on level 2 of the Dungeon. You worship Sif Muna. Sif Muna is aware of your devotion. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 41 gold pieces. Inventory: Scrolls a - a scroll of enchant weapon c - a scroll of noise d - a scroll labelled VYDATA NILOIBB e - a scroll labelled XONWUSAUGI Potions b - a fuming silvery potion f - a silvery potion Skills: + Level 3.0 Dodging + Level 3.3 Stealth + Level 0.4 Unarmed Combat + Level 2.2 Spellcasting + Level 4.6 Conjurations You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 19% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found a war axe. Magic restored. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python! You kill the ball python! Sif Muna accepts your kill. An adder comes into view. The adder hisses angrily. A quokka comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder! The adder is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Sif Muna accepts your kill. You have reached level 4! Extra life! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka! You kill the quokka! Sif Muna accepts your kill. Save game and exit? ### ..# ############# #.# #...@.......# #.# ##....#####.# #.# #.†#.# #.# #.# ### #..#.# #.# #.###.. ....#.# #.# #.....# ..##.#.# ###.###.....# ... ..#.. #...........# ## ##... #.#.#######.# #.#....# #.# There are no monsters in sight! Vanquished Creatures An iguana (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) 9 ball pythons 4 bats (D:1) 2 giant cockroaches 2 goblins A hobgoblin (D:1) 6 kobolds 3 quokkas 2 frilled lizards (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anak the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 250 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 268 | D:1 | Learned a level 2 spell: Searing Ray 404 | D:1 | Reached skill level 4 in Conjurations 966 | D:1 | Reached XP level 3. HP: 14/14 MP: 1/7 1000 | D:1 | Learned a level 3 spell: Dazzling Flash 1002 | D:1 | Found a faded altar of an unknown god. 1040 | D:1 | Became a worshipper of Sif Muna the Loreminder 1040 | D:1 | Reached * piety under Sif Muna 1484 | D:2 | Reached XP level 4. HP: 18/18 MP: 5/8 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Stealth | 3 | 3.3 Dodging | 3 | 3.0 Unarmed Combat | | 0.4 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Bite | 1 | || 1 Cast: Magic Dart | 33 | 2 || 35 Searing Ray | 9 | || 9 Use: Scroll | 2 | || 2 Stab: Sleeping | 3 | || 3 Armor: Skin | 2 | || 2 Dodge: Dodged | 18 | || 18