Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 13871756539186222580 4 Anandil the Prestidigitator (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Sept 24, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (32 turns). Anandil the Prestidigitator (Gnoll Wanderer) Turns: 32, Time: 00:00:19 Health: -1/13 AC: 5 Str: 12 XL: 1 Next: 60% Magic: 2/10 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 17/18 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 ring mail (worn) Wands d - a wand of flame (18) Potions c - a potion of attraction Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 9.2 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 10.4 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 16% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned, 55% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. Casting: Sting (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, very poisoned, 55% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. Casting: Sting (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, very poisoned, 55% to hit) The sting hits the jackal. The jackal looks as sick as possible! You kill the jackal! The jackal bites you but does no damage. The jackal bites you. The quokka bites you but does no damage. Casting: Sting (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (51% to hit) The sting misses the quokka. The sting hits the kobold. The kobold is poisoned. The kobold is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.# ...# #######.... # ........ #.##...... #.......# #...†SK.# ###+###r###+### #.....@h......# #.8.⌠⌠⌠(⌠⌠⌠.8.# #.............# #≈~~~~~~~~~~~≈# #≈~~~≈≈~≈≈≈~~≈# #≈≈~~≈≈~≈~~~≈≈# #≈≈~~≈≈~≈~~≈≈≈# #≈≈≈~≈≈~≈~~≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# You could see a quokka, a jackal, a ball python and a kobold (poisoned). Vanquished Creatures 2 jackals (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Evocations 0 | D:1 | Anandil the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Anandil set off with the following items: a +0 club, a +0 | ring mail, a potion of attraction, a wand of flame (18); | and the following spell memorised: Sting; and the following | spells available to memorise: Spider Form. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 32 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_shops, shop Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Evocations | | 10.4 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 2.4 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Action || total -------------------------++------- Melee: Club || 6 Cast: Sting || 8 Armor: Ring mail || 16 Dodge: Dodged || 8