Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17904022931032454335 30 Anandil the Ducker (level 3, -7/29 HPs) Began as a Merfolk Hunter on Oct 6, 2022. Mangled by Sigmund ... wielding a +3 vorpal scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (980 turns). Anandil the Ducker (Merfolk Hunter) Turns: 980, Time: 00:02:38 Health: -7/29 AC: 4 Str: 13 XL: 3 Next: 20% Magic: 3/3 EV: 13 Int: 8 God: Gold: 72 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) j - a +0 spear Armour c - a +0 leather armour (worn) k - a +0 helmet (worn) Scrolls b - a scroll of immolation d - a scroll of vulnerability {unknown} g - 2 scrolls of noise {unknown} h - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions e - 3 potions of mutation {unknown} f - a potion of heal wounds {unknown} i - a potion of curing {unknown} Skills: + Level 3.0 Fighting + Level 1.1 Polearms - Level 3.2 Ranged Weapons + Level 3.7 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +3 vorpal scythe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 vorpal scythe and wearing a +0 robe (heavily wounded, 58% to hit) You shoot an arrow. The arrow barely misses Sigmund. Sigmund closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 vorpal scythe and wearing a +0 robe (heavily wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 vorpal scythe and wearing a +0 robe (severely wounded, 58% to hit) You shoot an arrow. The arrow barely misses Sigmund. Sigmund barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 vorpal scythe and wearing a +0 robe (severely wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is severely wounded. Sigmund closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 vorpal scythe and wearing a +0 robe (severely wounded, 58% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is almost dead. Sigmund flickers, as though insubstantial. Sigmund hits you from afar with a +3 vorpal scythe! You die... #..# .. ###.# #..#. #...### #..# #+# #...#.. #.# #.# #...#.. #.## #.#### ...#.. #..###....# #.#.. ##.@.#....# #...# ##.......# #..## #..@....# #.## #.......# #.# ####....# ###.# #..### ###...# #....# ##...#.# #.##.###..###.# #.##.....## #.# #.###>.#.# #.# #.###.##.# #.. You could see Sigmund. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) A bat (D:2) 3 frilled lizards 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anandil the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Found a faded altar of an unknown god. 183 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 660 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 701 | D:1 | Reached skill level 1 in Polearms 961 | D:2 | Noticed Sigmund 980 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_corners, basic_ecumenical_altar, minmay_tripent D:2: layout_basic, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.7 Fighting | 3 | 3.0 Polearms | 1 | 1.1 Ranged Weapons | | 3.2 Stealth | | 1.1 Action || total -------------------------++------- Fire: Shortbow || 86 Armor: Leather armour || 18 Dodge: Dodged || 28