Anandil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 16, D:1) 4 large rocks (7, -9, D:1) a +0 mace (17, -4, D:1) a +0 sling (26, -22, D:1) a +0 whip (33, -15, D:1) a +0 whip (34, -26, D:1) a +0 robe (34, 6, D:1) a +0 club (35, -21, D:1) a +0 short sword (36, -2, D:1) a +1 mace of protection (44, -25, D:1) a +0 short sword 5 stones (45, -24, D:1) a +0 dagger (47, -22, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (3, -31, D:2) 3 stones (3, -28, D:2) a +0 mace (4, -27, D:2) a +0 club a +0 sling a +0 leather armour (24, -33, D:2) a +0 whip 4 stones (35, -22, D:2) a +0 short sword (37, -42, D:2) a +0 short sword (42, -50, D:2) a +0 whip (44, -46, D:2) a +0 short sword (44, -39, D:2) a +0 dagger (45, -52, D:2) a +0 whip (49, -45, D:2) a +0 short sword 4 stones (49, -42, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 10, D:3) a +2 short sword of electrocution (2, 9, D:3) a +0 club 4 stones a +0 dagger a +0 whip a +0 ring mail (5, 4, D:3) 9 stones (16, -17, D:3) an adder corpse (skeletalised by now) (16, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -28, D:3) a +0 dagger 5 stones (22, 22, D:3) a +0 mace (26, -27, D:3) a jackal corpse (27, -25, D:3) a jackal corpse (41, 13, D:3) a +0 dagger a +0 robe (49, 5, D:3) 9 gold pieces