Anandil Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (6, -29, D:1) a +0 club (6, -27, D:1) a +0 dagger (11, 2, D:1) a +0 leather armour (13, -9, D:1) a +0 dagger a stone (15, -18, D:1) a +1 dagger of freezing (19, -9, D:1) a +0 leather armour (24, 9, D:1) a +0 ring mail (33, 6, D:1) 3 stones (38, -23, D:1) a staff of air (43, -12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, 23, D:2) a +0 short sword (13, -20, D:2) a +0 leather armour (21, 15, D:2) 9 stones (27, 22, D:2) a +0 dagger of venom (50, -18, D:2) a ball python corpse (51, -12, D:2) a +0 hand axe (53, -7, D:2) a +0 club (54, 5, D:2) a +2 antimagic hand axe (67, 30, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Dyaron's Magic Scroll Shoppe (Shop contents are unknown) (0, 0, D:3) the +2 leather armour of Tomorrow {rElec} rElec: It insulates you from electricity. (unseen) (8, -2, D:3) a +0 robe (10, -2, D:3) a +0 club a +0 leather armour (11, -1, D:3) a +0 mace a +0 leather armour (12, -4, D:3) a hobgoblin corpse (13, -3, D:3) a +0 falchion a +0 hand axe a +0 ring mail