Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 14494640551139097245 50 Anandil the Caller (level 3, -1/26 HPs) Began as a Demigod Summoner on Jan 13, 2023. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (1972 turns). Anandil the Caller (Demigod Summoner) Turns: 1972, Time: 00:05:17 Health: -1/26 AC: 8 Str: 13 XL: 3 Next: 35% Magic: 6/9 EV: 11 Int: 17 God: Gold: 97 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . j - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +2 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn o - ring of flight MPRegen 0.11/turn (no ring) @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons i - a +0 club j - a +0 spear (weapon) Missiles k - 5 poisoned darts Armour a - a +0 robe d - a +2 pair of gloves (worn) f - a +0 ring mail (worn) n - a +0 buckler Jewellery o - a ring of flight (left hand) Scrolls g - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions c - 2 potions of curing e - a potion of brilliance {unknown} l - a potion of haste {unknown} m - a potion of heal wounds {unknown} Skills: + Level 0.4 Armour - Level 2.3 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 8% 1 b - Call Imp Summ 15% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 22% 3 Summon Guardian Golem Hex/Summ 8% N/A 45% 3 Tukima's Dance Hex 2% N/A 75% 3 Summon Lightning Spire Summ/Air 8% N/A 86% 4 Passage of Golubria Tloc 2% N/A 98% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 1 transporter D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Terence shouts! The worm bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Terence barely misses you. Casting: Summon Small Mammal (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence looks scornfully at you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. You swap places. Your bat barely misses Terence. Your bat hits Terence but does no damage. Terence completely misses you. Your bat hits Terence but does no damage. Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits your bat with a +0 hand axe. Your bat hits Terence but does no damage. The worm bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Magic courses through your body. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your crimson imp hits Terence but does no damage. Terence attacks as you move away! Terence closely misses you. Terence hits your crimson imp with a +0 hand axe. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. Your crimson imp disappears in a puff of smoke! Terence hits you with a +0 hand axe. You die... ### #.#.#.# #...#<# #.#.#.# .. #.#.#.# #.# #.#.#.# #.# #.#.#@####### #.# #.#.#@......# #.#####.#.#ยง.5....# #.##..............# ###.##..............# #...................# #.#.#.........w###### ...#.#.#.###+#......# ...#.#.#.###.#......########### You could see Terence (ally target), a worm and a friendly iron imp (summoned). Vanquished Creatures A dart slug (D:1) A goblin (D:2) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Anandil the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 225 | D:1 | You fall into a shaft and drop 1 floor! 264 | D:2 | Reached XP level 2. HP: 10/20 MP: 2/7 1154 | D:1 | Reached skill level 4 in Summonings 1365 | D:1 | Reached XP level 3. HP: 26/26 MP: 9/9 1388 | D:1 | Learned a level 2 spell: Call Imp 1890 | D:2 | Noticed Terence 1972 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_cross, chequers_ecumenical_altar_simple D:2: minmay_door_path, layout_basic, minmay_misc_feat_rows, uniq_robin, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Spellcasting | 2 | 2.4 Summonings | 4 | 4.0 Armour | | 0.4 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 21 Spear || 20 Club || 2 Punch || 1 Cast: Summon Small Mamm || 42 Call Imp || 9 Use: Potion || 2 Stab: Sleeping || 2 Armor: Robe || 4 Ring mail || 10 Dodge: Dodged || 46