Anandil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -1, D:1) a bat corpse (6, 2, D:1) a quokka corpse (8, 2, D:1) a +0 dagger (22, 3, D:1) a +0 robe (25, 16, D:1) a ball python skeleton (25, 17, D:1) a +0 dagger a goblin skeleton (36, -10, D:1) 5 poisoned darts (38, 3, D:1) a rat corpse (skeletalised by now) (38, 16, D:1) a goblin corpse (41, 17, D:1) a +0 dagger